Distance in this part of the code is set to 5 meters. Means you have to be INSIDE the C130 wreck to complete mission. Change the 5 to the number of meters you want the completion distance to be.
waitUntil{{isPlayer _x && _x distance _c130wreck < 5 } count playableunits > 0};
Add the mission variable to the boxes. If that doesn't work try a different kind of box. You may have to resort to tents. This is partly why our Namalsk server still runs 0.741. The update banned all the good stuff.
_coords = [getMarkerPos "center",0,7000,10,0,10,0] call BIS_fnc_findSafePos;
I've been using this on our Epoch server and so far none of the missions have spawned in Novy.
You can double up all or parts of the mission system. You have make sure the second system uses separate marker files and public variables. I'm not going to write all the code for you here. I'm sure you can figure it out with some tinkering.
Are you getting errors in your RPT? The npc's may be set to spawn with guns that are not allowed on your server which means they won't spawn at all. Check their loadouts in the add_unit_server.sqf.
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