First visit in 6 months :-). Have been pretty busy, haven't even played any Dayz version in the last 12 months. Did a small project for Path of Exile (Itemalert), spending most of my spare time now in the UE4 development environment.
oh and one more ...
why do you have 110 groups there ? in your logfile it states issues with group 110 ...
if you spawn that many you will / might see issues.
other then that, i recommend to restart a dayz server anyhow every 6-12 hours, depending on player amount and AI amount.
cheers...
how many vehicles do you have on your server ? what we might see here is too many, what i do is running a trigger on every single vehicle to catch if someone gets close ... if you have a lot of vehicles, that might be an issue.
Vehicles not patrolling is a weird one ... the issue is, as soon...
helis dont attack zeds. soldiers do, regardless if static or dynamic.
search for my zed nuker script here on the forums, use a couple of the nukers - problem solved.
Sarge
check how good your server fps are without my AI - some server providers are well known for lousy performance.
If that's good, reduce number of AI to see if it has an impact.
At the end, disable all my debugging to get the last bit or performance.
Sarge
Sry guys, i am not that often here as i used to be in the past.
Reason is a) summertime, most of the evenings and weekends i spend my time on the lake sailing (or playing PoE .-)) and b) job requiring 120% at the moment.
Will try to help as much as possible, coding is slow though atm
Just...
what do you mean by "allowed to post spawns" ? if you want to control where your AI is spawning, use static spawns instead of the grid ones / inn addition to them.
Sarge
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