How Custom new Building spawn Loot?;)
English is not very good:oops:
_config = configFile >> "CfgBuildingLoot" >> _type;
_positions = [] + getArray (_config >> "lootPos");
//_itemTypes = [] + getArray (_config >> "itemType"); // Default System
_lootChance = getNumber...
Please can you look at the,This plus where?
//[[Position], Number of soldiers]
ChopperPatrol1 = [[32.562645, 1589.6631, 0],10] ExecVM "units\Chopper Patrol.sqf"; //Patroling Chopper
I'm sorry English is not very good
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