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just switched to taviana and lookin for new player base..come join us and become a regular on the server..
i am running a dayz.st server Taviana and have self bloodbag/strip vehicles/sarge ai/refuel/and admin tools (debug version),and everything is working proper ...vehics spawn and stay debug monitors work for admin and players...thank you verry much for this awesome tool...all that was needed was...
i have a dayz.st server and the buildables do not save either...i also run AI ...but im not sure if that could affect the database saving.i keep thinking i missed something in the tutorial/ i have uploaded my files via email to Daimyo21 in hopes he can find the error..if he can ill upload the...
im very happy to see the script mostly working and like to say thanks and great job but ..is there any idea why ..
1.tents no longer deploy.they dissapear as soon as placed
2.after restart buildings are gone.
i followed the directions to the letter im pretty sure lol, im assuming i screwed...
i have this installed on day.st server....chernarus...building works great ...so far..unable to save to database and somehow when we build a normal tent it dissapears as its being made...any ideas?
our ai has been working most wonderfully ,however we have same problem with them respawning at last location in the list....wich makes for alot of ai in one spot..is there a fix for this yet?
line 11 seemed to fix some of my problem...thank you much..
my otmel 5 still no respawn but the skalinsky island ones 2 of the 4 diff groups seem to respawn correct..i mean there not spawning as fast as i can shoot em at least ...im getting closer .
in unit_killed.sqf do this:
diag_log format["Respawning in %1",_respawnTime];
right above the line that says "sleep _respawnTime;"
and then check the logs after you kill both groups.. see what it says your respawn times are..
You have it set to 15 minute respawns.. So I don't know why they...
if needed i can upload the entire pbo..but everything ive done makes no difference so far..one island dont respawn and the other insta respawn lol///me eyes aye burning
ok.i added the line as u stated and same result for skalinsky loca..first 2 i shot respawnd right afer i killed em
i have not made it to other group to test em
thanks for helping me by the way..been strugling with it for a while now
there is 5 sets on skalinsky island..they constant respawn as fast as we can shoot...the other set is on otmel and they do not respawn...i took the location from a marker i placed in the 3d editor and converted it etc etc..i thought it looked real funny as well but its working..there spawning there
i have noticed today that ..yes i do have respawning ai...however one set of ai in diff location do not respawn and in another location they respawn as fast as we can shoot em
ok i replaced my unit_killed.sqf with your text and killed a set and waited ..no respawn again...any ideas as to what next?
but i thank you greatly for the help.verry nice
yes i put at 600 and waited for em as well..nothing happened so far...pretty much empty server at moment but i have ai guarding weapons crates on 2 islands ...working great other then no respawn yet.im sure i messed up somewhere along the line
I have a dayz.st server on cherno with ai working as stated per instructions on first page...i however am still unable to get them to respawn is there something i can upload and have checked to see if im correct or not in my following directions lol?
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