Link to IniDB original post and download file.
http://forums.bistudio.com/showthread.php?150293-iniDB-Save-and-Load-data-to-the-server-or-your-local-computer-without-databases
It uses .ini files to save player information such as position, weapons, clothing, etc... I think this would be a...
Dayz.st was emailed with our acceptance of this offer (Despite the perceived lack of administration functionality). In return, we received a reply once again exonerating Day.st of server-side security claims and which did not address the original email.
As you are well aware, moderating a Day-Z...
They indeed stated that the hiveext.ini file was the origin of hacking. We inquired about providing them [Dayz.st] a client side IP address used for verification purposes. However, it was explained that this was not feasible. They also briefly mentioned utilizing a database IP address...
I do not believe you can use your own database with the limited server access provided by Dayz.st. After getting banned in IRC chat, our server was shut down by Day.st and our money was refunded. They believe the intrusion resides with the ARMA II programming structure and that server-side...
That’s right ladies and gentleman. Our Dayz.st server was maliciously hacked. I am not just referring to in-game nukes, ammo boxes, and teleporting. The database tables were completed expunged and new tables were created containing juvenile statements such as, “F@#$ you guys again.†After...
Map: Chernarus (3P/CH/DM) Host: Dayz.st Mod: DayZ Full moon nights and normal days Vehicle Limit: 200 Server Type: Public Max Players: 50
Tons of added buildings and features including: -Heli lift -Vehicle towing -Companion dogs -Debug Monitor (Scoreboard) -Auto refuel at all stations, pumps...
Yeti, I'm having difficulty understanding what you said. You can edit which vehicles can lift and be lifted and which vehicles can tow or be towed. I tested Sschwarz25's R3F script and it works 100% on my dayz.st server. Look in the files.
*EDIT*
Hello Machine...
According to the wiki, the line:
server/init/server_functions.sqf
was supposed to be replaced in dayz_server/compile/server_playerSetup.sqf. However, the newer dayz.st server_functions file does not contain this line. I think there is a conflict because this code...
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