What I really want to work on is the part where you can use items from a near-by loot pile. Can see the usage of 1 engine, 1 fuel tank, 4 wheels, hoses, clamps, connectors and a shitload of scrap or custom-named items etc to make your own hive vehicle. It works but the items array is always lost...
(Cargo units can no longer be added to AI helicopters as it causes helicopters to prematurely land and subsequently despawn.)
Does this apply to custom spawned Helis? ie. does landing a custom spawned heli make it despawn or just when the vehicle is killed or the crew is killed?
I honestly think that people should start dropping Reality. It doesn't make any sense waiting for someone to go through all the Hive files and .dlls files every month (now that the updates should be released more often) just to get it to work. On the long run, moving to the official hive and...
"We are shutting down the project and working on a new Hive scheme that will support all functionality of Reality and allow for greater functionality in the future."
I am working on a script that requires teleporting. I have tried using a setPos and setPosALT but it only worked for like a fraction of a second and then sent me back to where I am. I understand that in order for setPos to work, you need to be disconnected like TSW does but is there another way...
Basically, on the way forward (Normal route) it's fine, on the way back (Reserve route) it glitches out of the rail so it spends the time trying to get back to the rail in a random motion, killing players near it along the way (Hardly moves)
My solution would be after the train reaches it's...
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