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  1. NigeyUK

    New Dayz Epoch Map Released : Epoch Miroslavl.

    Hi guys, I've been working hard on this, and i'm finally ready to have some people test it in a closed server, the map is Miroslavl by Rebellion, a 12.8km x 12,8km terrain west of Chernarus. You can see the map and a few more details Here ********* UPDATED 14/05/2014 ************...
  2. NigeyUK

    [Public Preview Release] DayZ Nogova

    afraid not, we're having problems with the server host, a new server should be online by the end of the weekend so i've been told.
  3. NigeyUK

    [Public Preview Release] DayZ Nogova

    Sorry the server will back up on Monday with hopefully a big update by the end of the week.
  4. NigeyUK

    [Public Preview Release] DayZ Nogova

    Thanks kaula, in fact the new camo clothing is the german bandit skin, that is meant to be, more camo clothing is going to be in the next release, and probably will use the current camo as the bandit skin base, will look in to the g36 issue for you, again, thanks for the testing, much appreciated.
  5. NigeyUK

    [Hotfix] Small patch to fix hangar loot.

    As promised here is the hotfix to fix a problem with loot at the airfield hangars. Download the rar file, extract, and place the pbo and bisign files to @dayznogova/Addons, replace old files with the 2 new files. Download link - Here
  6. NigeyUK

    [Public Preview Release] DayZ Nogova V1.15

    Hi all, A bit later than planned, but we have rolled out version 1.15 of Nogova for public preview, for a list of changes please see the Changelog Thread. Install instructions are simple, simply download the rar file HERE Delete your current @dayznogova folder before extracting the new...
  7. NigeyUK

    [Public Preview Release] DayZ Nogova

    Thanks, testing on that beta now, can you confirm the battle eye kick you recieved was script restriction #110 ?
  8. NigeyUK

    [Public Preview Release] DayZ Nogova

    thank you, also what beta version of arma2 are you using ?
  9. NigeyUK

    [Public Preview Release] DayZ Nogova

    Thanks for the bug reports, i'll fix the script error now. The M249 gfx glitch seems to be cropping up in a few mods recently, can you tell me what gfx card you have, and what driver version if possible. Thanks
  10. NigeyUK

    [Public Preview Release] DayZ Nogova

    New server IP has been added, expect 1.15 update before the weekend :)
  11. NigeyUK

    [Public Preview Release] DayZ Nogova

    The server will be up later this afternoon, it took a little longer to copy the arma2 files than i thought, i'll update the main post with the new ip soon.
  12. NigeyUK

    [Public Preview Release] DayZ Nogova

    Just a quick update on the server, we're moving the server host so it is currently offline until the new server is set up.
  13. NigeyUK

    [Public Preview Release] DayZ Nogova

    haha like it, i'm working on some nice screen grabs and a fly around video that should be up later tonight.
  14. NigeyUK

    DayZ Nogova Rolling Changelog.

    Rolling Changelog for build 1.15 Public Preview. Map Modifications : [NEW] Fuel tank at North island airfield [NEW] Changed Airfield hangar to Desert Model [Fixed] Several buildings in Lipany with non functioning doors [Reverted] Desert camo Airfield hangars to woodland until a fix can be...
  15. NigeyUK

    [Public Preview Release] DayZ Nogova

    Hi All, We've decided to release an early stage preview build of DayZ Nogova to get some much needed feedback on how to further develop the map, please keep in mind this is a very early build and bugs / issues will be common place. Please be aware that Nogova is an effort to stick to dayz...
  16. NigeyUK

    [Preview Release] DayZ Nogova

    Hi All, We've decided to release an early stage preview build of DayZ Nogova to get some much needed feedback on how to further develop the map, please keep in mind this is a very early build and bugs / issues will be common place. Please be aware that Nogova is an effort to stick to dayz...
  17. NigeyUK

    New WIP Port, DayZ Nogova

    Hi Guys, Time to announce Nogova for DayZ, still very much a WIP, but we hope to start public testing within the next couple of weeks, and a release by mid June. Nogova is very much my idea of DayZ, sticking to the gameplay you would find on Chernarus, the idea of the project is mainly a...
  18. NigeyUK

    New Map - Tazmania (my first porting)

    your open / close doors is probably because you have not included all of the .cpp files from the CA clases in your p: drive build dir, you must have all the config.cpp's for every building you want to open / close doors inside your source directory before pbo'ing and binarising.
  19. NigeyUK

    Modifying Survivor Spawn Locations

    Not tried this yet but soon about to, how does this work with custom maps that arent supported in the database, will it throw a hissy fit or will it just not spawn in vehicles etc / write data to the database for the custom map ?
  20. NigeyUK

    Creating new roads in Chernarus?

    Try asf1_0_2000 as the name instead of Land_asf1_0_2000
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