heya
Step1: you can put at the top of you init.c this.
#include "$CurrentDir:\\mpmissions\\dayzOffline.chernarusplus\\map_addons\\YOURMAPSPAWNITEMS.c"
but ofcourse change the directory to where your file is.
hereis a sample of YOURMAPSPAWNITEMS.c
void YOURMAPSPAWNITEMS()
{
SpawnObject(...
check the install again, make sure u followed the server side steps. and make sure you installed the right versions, being overwatch 1.8 or the other one up in the install.. i had some issues before with that. just did the wrong install.
I understood after I wrote this lol playing with the files, thank you for your time in clarification.
I too added the uh1y but I cannot add them thru the air pbo. I just added the file to my mission and it worked.
Here is my uh1y and your mv22 and suv put together.
FN_SELFACTIONS SNIPPET
if...
I tried doing it this way
mv22_pack = compile preprocessFileLineNumbers "\z\addons\air2\mv22\scripts\pack.sqf";
This isnt giving me the missing file in client rpt. BUT it still doesnt make them fold!
but i guess ca is client side, and z is server :/ what if i put the air2.pbo into my...
Yep, I was using some old init from another time. the cmd was
waitUntil {!isNil ("PVDZE_plr_LoginRecord")}; if (dayzPlayerLogin2 select 2) then { [] execVM "custom\spawn\start.sqf";};
This is not going to work with this im guessing.
http://pastebin.com/sGpmb5NY
Thanks for taking a look at it.
Seems to happen sometimes, but when it happens it wont stop until restart. ive noticed it before but thought it was for something else.
my rpt is spamming this. any clue why?
I thought it was because of east or west spawned ai.
14:20:16 Error position: <nearEntities ["Man",100]);
_ret
};
#lin>
14:20:16 Error 0 elements provided, 3 expected
14:20:16 File mpmissions\DayZ_Epoch_13.Tavi\custom\spawn\start.sqf, line 42...
I am trying to make the song play only once. its kind of annoying when 4 people at one fire all start dancing, making the song all jumbled.
I tried this if statement
The issue I have come up to is that it doesnt play the song at all now. Does anyone know where i went wrong?
I am trying to figure out why it isnt opening the menu while in debug. I am just getting spawned in the debug with no options. The previous posts ive been trying to sort thru mentioned black and white and menus poping up and flickering but I have nothing popping up. Ive edited my infistar to...
Having an issue with my infistar I think.
Installed this script, right clicking the radio works and brings up the context menu.
AS ADMIN I can see the other players and invite them thru the menu.
AS a PLAYER I can only see myself.
My infistar doesnt have those lines which are in the install...
Hey guys, im running an overpoch server and trying to get an lhd just for fun. I am pretty sure they changed some coding in arma since I have been here last.
Ive tried both ways to get this lhd to spawn with no avail.
does anyone know what i should put for the LHDspawnpoint?
Thanks for any...
seems to be a different database structure than normal dayz. I personally havent touched overwatch's database so I do not know. If you give me a glimpse of your database i can probably rework it out for you.
hmm... usually this happens when the server doesnt have enough time to register the death. try not aborting too quickly when you die.
but i just saw this suicide script on a tavi server a hacker just made everyone suddenly put their guns to their head like the animation in the vid. wanted to...
good call on that fred. I am kind of getting annoyed at how much work it is to get a script. for some its like 60+ pages to read thru. This will help us keep this forum clean and tidy for faster searching and less headaches.
DO NOT DO IT THIS WAY!!!!!!!!!!!
Take the 3d editor files, BEIDI and sqf. open your sqf. copy from _vehicle # to the last _vehicle # { } -- remember to grab the correct }. Then take a new txt file and paste it between
if (isServer) then {
//PASTE INSIDE HERE!!!!!
}
My example is...
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