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    [SUPPORT] Community AGN

    Double post, sorry.
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    [SUPPORT] Community AGN

    I'm using infiSTAR on my server and it seems to work just fine. My only problem is I added a new custom safe zone and I can't get it to announce it on screen, though I do see the notification in the bottom left.
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    Overpoch - Which dayz_server.pbo do I edit?

    I have an overpoch server I setup myself. I want to start adding scripts to it now. The instructions for creating the overpoch server directed me to make a copy of the "@DayZ_Epoch_Server" folder and call it "@DayZ_Overwatch_Server". When script instructions want me to edit my dayz_server.pbo...
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    [Release] AVendettaForYou's Custom Buildings

    I'm having this exact same problem. Duplicate barracks and possibly other buildings. I'll go to walk into a barracks and open the outside door, which reveals another door in the exact same location, then I open that one and can get in. Does this for all doors on the barracks buildings.
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    [Release] Sector FNG Inland Version

    I fixed this by moving the code in the init.sqf file to the very bottom. It may be a bug where the crates are trying to load BEFORE the markers are set.
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    [Release] Sector FNG Inland Version

    Loot boxes are disappearing on my server after a short amount of time. Searching logs I don't see anything that would indicate why this is happening.
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    [REQUEST] Anti-Air Zone's

    Hello, I'm just wondering if there is a script out there that you can define zones on a map that any Air vehicle is not allowed in? Preferably the vehicle would take damage over time and if the person flying persisted to stay in the zone it would eventually become disabled and crash. I'm sure...
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    [Release] AVendettaForYou's Custom Buildings

    There's a GitHub link two posts up...
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    [Release] DayZChernarus Mission System

    The +20 and +50 offset the AI spawn location by that much from the Mission center point. The 40 is their roaming radius. The 3 is how many way points they have within their roaming radius. The 6 is how many AI to spawn in the group. The 1 is their difficulty level which must be defined in...
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    [Release] DayZChernarus Mission System

    Figured it out! _aispawn = [[(_coords select 0) + 20, (_coords select 1) + 50,0],40,3,6,1] execVM "\z\addons\dayz_server\missions\add_unit_server4.sqf";//AI Guards
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    [Release] DayZChernarus Mission System

    This didn't work. What I did was duplicate the line of code that spawns the AI group a few more times, and just increased their radius. But I'd really love to know how to spawn the groups a certain distance from the mission center point.
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    [Release] DayZChernarus Mission System

    I'm trying to add more groups to a custom mission, and space them out from the center point of the mission. Will this work? _aispawn = [(_coords select 0),40,6,4,1] execVM "\z\addons\dayz_server\missions\add_unit_server4.sqf";//AI Guards sleep 5; _aispawn = [(_coords select 0) + 50,90,6,4,1]...
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    EPOCH 1.0.2.5 & BluePhoenix Anti-Hack

    Ok. Thanks. I'll test it out. Sent from my HTC One using Tapatalk
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    EPOCH 1.0.2.5 & BluePhoenix Anti-Hack

    Any advice on how to do this? I'd like to get this installed on my server.
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    [Release] Sector FNG Inland Version

    Check your Chernarus groups config for SargeAI. You need to have the static spawns set. There is one included with the Sector FNG files. Use that for reference. Sent from my HTC One using Tapatalk
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    BEC Scheduler restart messages not working

    Lets say you have your server restart at 6pm daily. The best way to display messages for this would be by using a slightly different time format. <time>17:58:00</time> That would display the message at 5:58pm every day. The format you are using is more of a timer based on when the BEC...
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    BEC Scheduler restart messages not working

    How frequently are you trying to restart your server? The time you have there "025800" isn't 60 minutes. 60 minutes is "006000". So if you want that displayed 2 minutes before a restart, and you restart every hour, then you would put "005800". Sent from my HTC One using Tapatalk
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    24/7 Clear Weather

    Link doesn't work anymore. I'm looking for this myself.
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    [Release] Sector FNG Inland Version

    I can't get this to work on Epoch 1.0.2.5. I tried putting it in my mission PBO like the tutorial says. I used the Sarge AI example spawns that came with it and changed them from Soldier to Bandit. The AI shows up, but no buildings or crates. Any help would be appreciated.
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