+ Arma was never created as a game dominated by public servers. Up untill the DayZ wave almost 95% of all Arma servers were either passworded or whitelisted and run by communities.
DayZ brought the "open architecture" in Arma out into the light and created the perfect place for hackers to earn...
You should really add "VerifySignatures = 2" mate.
It seems most of the skiddies got free rains because 80-90% of all Arma III servers doesnt verify signature on the files, so they can join with what ever self written mod they want.
That a simple but effective "anti-cheat" feature that should...
You can find body-removal and vehicle-crash-removal scripts on BI's forum, which will greatly improve performance.
We actually run a Arma III server from a VM on a friends on mines desktop. Its running on a i7 3770k @ 3.8Ghz.
We only use 2 cores and 3GB RAM for the VM, but as mentioned before...
Apocalypse 2017 sounds fitting :)
Its become a very far thing from the origional DayZ so changing the name around for the sequel is a great idea hehe. I cant wait to try it out :) + keeping 2017 will make it stand even more out in Arma III, as its set in what 2035 or so? :)
Well, either you use XAMP with pwnzors or you use MySQL with Reality/Lite to set up your DB.
In Reality, the entire DB is already "exported" for you, all you need to do is run the MySQL queries and it will build the DB with the correct tables, and it has perl scripts to help you with it. This...
It could get tweaked abit to suit the needs of 2017, but the general idea is camoflage yourself from Z's, with stuff from Z's :)
Theres different options to make it more tricky to use, like the amount of guts you need, a bag to carry it maybe and something to "scoop" it with. Maybe you cant go...
True heh, i see your points.
I actually completely forget the difference between your Z's and Rockets. You got real zombies hehe, Rocket doesnt.
It was initially a SA idea, as you mention, so it makes sense when you talk about the entire changing model and not clothes, and i didnt actually take...
Well then im looking forward to the next update, when you "hype" it so much hehe ;)
But i think, with the consequenses of using this method, it would be like a "Last way out" move. I see your point however, i dont know what you are planning, but im looking forward to it, and if this would...
No idea tbh, im not that much into Arma coding.
But i would guess a suit class could get a "zombie gut" texture, possibly a replacement or a new class. It would then need to be implemented into the loot table, but i dont think that is the hard part, just takes time and a little artist skills :)...
Well you can edit all you want in the scripts, but its got nothing to do with the actual BE master server. It still has the hardcoded information, from which BE is build on :) All the scripts does is tell BE what to do with the output ei. kick/ban or whatever.
The master server is also the...
BE master server update/downtime/mainenance.
It will sort it self mate :) Just wait for BE, they are most likely rolling out a new update/massbans.
It may cause people to get kicked because of client not responding, but its not an error at your part.
How about a "piece of robe", so you could tie people up for a random amount of time (30 secs - 3 mins maybe?)?
Possible loot spawn could be barns and maybe dearstands, but i dont know if Arma has an actual robe model, let alone a piece of robe heh.
Just get people to surrender and then go tie...
I came across this idea on the official forums, and im not gonna take any kind of credit, but damn what an awsome idea.
Lemme quote how this guy thinks it should work:
Im not sure the official DayZ is gonna go for that idea, but it suits 2017 very well in my opinion. I mean people have been...
If anything they should be able to run inside buildings to pose a real threat to the players :)
Just imagine agroing some z's, running into a barn just to find out one of them doesnt stop, OHH snap!! Thats right, its the guy you killed 3 mins ago for 2 cans of beans and a coke :D
Zombies are...
Its just a matter of having the vehicles on different server instances, that way you can have 10 (what ever number you want) servers who share player info, but not vehicles, tents and the rest of the deployable.
Basicly like the official hive or Vilayers "DayZ Planet" Hive. I know Reality did...
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