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    Monkeystein Island - 10k Start|Helis|Clan ATM|PVP-PVE-RP|Paycheck

    Curious to try out Deer Isle? Want to join a new world with an experienced admin staff hosting servers since 2013 with DayZ mod for Arma 2? Come check out our server: Monkeystein Island IP: 66.23.207.12:2302 We host weekly events and provide community polls for player insight. There's a...
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    DayZ Farming: Becoming Self Sufficient

    Lol. Would definitely be a little cheesy but, I think it'd definitely add a whole new feel to living off the land in DayZ.
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    DayZ Farming: Becoming Self Sufficient

    People always talk of living in the woods, once they've gathered enough supplies. Hunting off the land and getting water from nearby ponds. Would it ever be possible to develop a farming system to becoming entirely self sufficient? Origins had a building process that took like a day or so...
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    DayZ Unleashed

    So.. Never been on the DayZ Unleashed website, and apparently my IP is banned..
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    BiPlane With M240? Oh Yes....

    This is awesome lol . Finally my Bi Plane is dangerous :D
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    Will try this ASAP; however, Can you explain this a little more in detail?
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    I've tried several times as well, and followed the tut to my best ability. It didn't work. My buildings don't save into the database with this code revision. I have BB1.2 working originally, so I'll wait until this is officially released for Bliss/Reality by Kikyou.
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    This provides hope. >.< Thank you for posting your results. I'll attempt again.
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    Server Type: MySQL Server Version: 5.5.27 - MySQL Community Server
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    That would be very much appreciated :) I use SurvivalServers.com as my provider. They run with Bliss. MissionPBO: https://www.dropbox.com/s/u8736y87wstspsw/dayz_chernarus.pbo ServerPBO: https://www.dropbox.com/s/3950tmzkddoje25/dayz_server.pbo Thank you for your initial effort.
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    I apologize for misinforming, but this did not work for me on Vanilla DayZ. :( Objects were not written into the database. Every thing worked aside from objects actually being published in the database. I modified my folders with your additions in the correct spot. I did not simply copy and...
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    Well I followed this tut exactly as written on a Vanilla DayZ server and it works just fine.
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    [Release] BaseBuilding 1.2 Improvements 0.1 (better and editable Keycode, permanent Owner)

    This works very well on my server. I've encountered no issues, thus far. Thank you very much. :D
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    Base Building DayZ 1.2 Released

    I had an anti-hack program installed, and that interfered with the scroll menu. I looked in my 'server_functions.sqf' and this was located below the "Build List Array" #include *random* antihack blah blah I assumed that was my issue. I then, likewise, removed my anti-hack software and it...
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    Base Building DayZ 1.2 Released

    Are players supposed to be able to operate the gate by simply hitting Open/Close on the scroll menu? My keypad isn't working correctly either. I have feeling these two instances are relevant.
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    Base Building DayZ 1.2 Released

    Took some of these >.< Thanks for the work well done, adding these in.
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    Kamenka Checkpoint

    The mod itself is well made, but the way you have this working is what I really like about this post! Thanks a ton for showing me this approach. This is going to make map editing allot easier, in the future.
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