in your scripts go to line 117 (which is the restriction for #115) and use this
5 addWeaponCargoGlobal !"\"addWeaponCargoGlobal\"," !"USBasicWeaponsBox.sqf"," !"_holder addweaponcargoGlobal [_x,(_objWpnQty select _countr)];" !"dayz_myBackpack addWeaponCargoGlobal [_x,(_backpackWpnQtys select...
This is a good tool and all but the problem is that it's very exploitable as in there is no way on keeping track if someone finds out the panel and it being open with no user/password system.
In activate.sqf, change the lines to look like this.
That will allow your users to use the player debug.
waituntil {!alive player ; !isnull (finddisplay 46)};
sleep 30;
player addaction [("<t color=""#0074E8"">" + ("Tools Menu") +"</t>"),"admintools\Eexcute.sqf","",5,false,true,"",""];
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