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  1. E

    Holy book check on infection?

    How about we check player inventory for a "holy book" and greatly reduce or eliminate the chance of becoming infected if they are in possession of it?
  2. E

    [1.7.7] Debug Monitor days survived fix!

    Change the line from (dayz_skilllevel) to (dayz_Survived) where used.
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    [1.7.7] Infection reduction / antibiotic increase

    The custom loot spawn can be adjusted to increase the occurrence of antibiotics.. http://www.opendayz.net/threads/100-custom-loot-tables-tutorial.8474/page-14#post-53096 BUT how about we decipher and play with the fn_damageHandler.sqf file to reduce the infection chance to your liking...
  4. E

    Increased fuel consumption?

    I found this method at http://forums.bistudio.com/showthread.php?99363-Faster-fuel-consumption and was wondering if we could figure out how to make this work in DayZ for UH1H so people cannot fly around for 90 minutes plus without having to worry about it.
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    Excelsior Bridge v1.2 - Chernarus

    This is just a slight update with a new install method to make it easier for everyone to install and I added a few pallets of wood on the bridge to give some form of cover. Thanks to Rossymond for the info on how to do the install this way. If you already have the bridge install in the...
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    WANTED: Admins to attempt a group fix on Novy Sobor spawn

    I would like to gather a few admins together at the same time to work on fixing the Novy Sobor spawn once and for all. There are some requirements though. 1) MUST HAVE a test server or ability to constantly restart an unpopulated server. 2) MUST be running Chernarus 3) Voice comm requirement...
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    Excelsior Bridge - Chernarus

    This is a bridge that I have spent a LOT of time putting together on my own. I am still adding to it a little at a time, but I figured others may want some of the same as a start. I have removed the towers and included the code for the bridge itself. PBX can travel underneath without issues...
  8. E

    Mod Idea - Highlander

    Killer receives 25-50% of the humanity of the killed, a lot more for headshots.
  9. E

    Can we import vehicle spawns into editor?

    I would like to add all the spawn I have on the server to the 3 editor to verify proper spawn placement, etc. Does anyone have a way to do this?
  10. E

    Closing Elektro docks with custom buildings

    I have had quite a few people complaining of being shot in the air on the elktro docks. Included here is the mysql code created to close it off for the most part. And I added some targets and a shooting area to make up for it I guess. No, it is nowhere near perfect. Of course edit...
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    Killmsgs idea

    I now have the kill messages working on my dayz.st server and really think one thing should be added.... A kill log written into the DB of simply ATTACKER / KILLED / WEAPON / DISTANCE / TIMESTAMP so that information can be parsed easier. Thanks for considering this.
  12. E

    Custom loadout improvement suggestion

    Is there a way that we can add a field to the the instance table that would record the exact time and date it was last changed? This could help determine who changed the loadout on you by injection.
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    EASY CONTEST ($30 prize)

    EASY CONTEST ($30 prize) It's MY birthday and I am giving $$ away! $30 paypal cash or $30 steam purchase to be randomly given to a player that is on the server at the time that there are 30 or more players that have been in and playing on the server for 30+ minutes. It can't get any easier...
  14. E

    Death DealerZ -Chernarus- -Whitelist- -70 Vehicles-

    Right now, we have started a contest called Bike Wars on the server. Be the first player to collect six (6) bicycles in one place will win. There are 8 bicycles on the server so expect them to be the highly prized items for the time of the contest. Hacking/teleporting will be grounds for...
  15. E

    Change Logout Timer

    Tired of the complaints that each second on that timer takes 2.5-3 seconds causing a 90 second wait to logout? I edited mine to 12 seconds, still causing a 30-36 second wait to logout while in combat or being spotted by zombies. http://sponsored.dayz.st/wiki/index.php?title=Change_Logout_Timer
  16. E

    Kill messages option

    I would like to keep kill messages, but I think being able to show only who killed who might be better than who killed who using weapon.
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