Sooo this script is awesome but there needs to be a few edits.
1. When adding:
//Sirens
_isCopcar = typeOf _vehicle in ["LadaLM","HMMWV_Ambulance","HMMWV_Ambulance_CZ_DES_EP1","S1203_ambulance_EP1","GAZ_Vodnik_MedEvac","policecar"];
if (_inVehicle and _isCopcar and (driver _vehicle ==...
I was wondering if there is a way you can add parts that can be damaged to the power generator?
My thoughts are that you would need an engine, 6 tires (or number of tires on the generator) and 2 pieces of scrap to get it fully working... Like it would still work fine if the engine was green...
Im sure it has nothing to do with AI, Its just a general question. Ill post pictures of what Im talking about with hopefully a better explanation of what Im hoping to fix... but I have to go to work here in a few minutes.
Im playing on regular dayz (no extra moderation like 2017 epoch or things like that) Question 1 refers to like cars, trucks, sedans and the such, question 2 is about helis
Ok I actually have 2 questions:
1: I use DayZ.st as a host (I know yous dont provide server support) and when I place a spawn point for a vehicle the vehicle spawns further north then the spawn point.... Is there a way that I can have vehicle spawn exactly where I set the marker?
2: Is there...
I would really be interested in this as well... possibly something more like a time I think would be easier... maybe once every 2 hours? (I know some servers only restart every 12 hours)
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