I use descrExt.h,It is fine work.
My descrExt.h is introSong & Dogsound,Airraidsirens,Tentsleepsounds inside.
class CfgSounds in description.ext is not work.
class CfgSounds
{
sounds[] =
{
bark,growl
};
class bark
{
name="bark"...
Here is Silent Hill ...?
No. Here is Silent Celle !!
Survivor,Hero,Bandit,Clan ...... All welcome !!
Cry for fear and Have a fun;)
DayZ SilentCelle - (1.9/103419) [Veteran|CH:OFF] [Any Customize] DayZ JP T.H.P.L Server| HFBServers.com
IP:173.234.53.50
Port:2302
Hosted by HFB Servers...
I can understand.
Zombie has been actively attacked when using normal ammunition to P90 SD, even though such sounds should be small.
I use the guns and ammunition of the same attribute.
It seems the same thing is happening in other firearm silencer.
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