I must be retarded because i can't get this to work
All I get is working on your file
Nevermind i see what was going on, there were units and groups in there as well. Hopefully you improve this to include those, or make a seperate tool to convert the units/groups
But great tool it was very...
Thanks I'll fiddle around and see what i can come up with
Edit: Only thing i had to change was comment out the line for the altimeter and it works exactly how i wanted it to thank you very much for sharing!
Hello I am looking for a click on map halo jump script.
Something that i can select a player from the players list and move them to where ever i click on the map and port them 600m up halo jumping. Anyone know where i can find this or willing to work their magic for me?
Can someone point me in the direction of a tut or something to give me knowledge as how to run two databases for One server.
I want to run my own database along side the public hive I'm just unsure how to do this.
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you have to replace the config file with the one that is supplied, i wouldn't do that considering so much has changed wait for OP to update. The journal has replaced the debug monitor so hopefully somone will soon release a custom journal. Because the stock journal sucks!
The script.txt file I we old not replace it with the one you download, also some variables have changed but it should still work for the most part. If you are comfortable looking and editing just download your dayz_code.pbo and have a look through it. I noticed the biggest changes in medical...
My problem is the anti hack i use disables all key binds so no one can use it, I'm pounding my head off the desk trying to figure out how to make an exception.
If you go into compile.sqf and find the string that says "user20" around line 259ish, not at my computer right now in it and change the other one as well to "user13" it's default for insert. I don't think it works on what key, just was custom slot.
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If it is not possible to get the message to show up other than through global, would there be a way to spawn a invisible Ai to sit somewhere static on the map and have the Ai announce the kill message?
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So it should look like this then?
[nil, nil, rspawn, [_killer, _message], { (_this select 0) titletext (_this select 1) }] call RE;
I was trying to do the same thing, I was looking at getting it to show up through the MOTD i assume that is what titletex is?
Or would the correct format be...
will this not work on a public server..... Because i am having no luck whatsoever on getting it to work.
Okay nevermind i got it to work, but how can i remove the chat tag? i want it to come up like a normal player kill does "Player" was killed" but i have it set "Player" was killed by a...
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