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  1. E

    [Release] - MV22 Ramp-Door Animations

    sooo nice it works
  2. E

    [Release] - MV22 Ramp-Door Animations

    thx for ure answer ok but i only want to use th MV22 and that i have on my server. so i think i can use it as it is Edit: one question not related to this thread // and /* */ can i use both for Commenting Out?
  3. E

    [Release] - MV22 Ramp-Door Animations

    Copy and paste the BTK folder to your mission folder and add this line to your init.sqf: execVM "BTK\Cargo Drop\Start.sqf"; i thought that was all
  4. E

    [Release] - MV22 Ramp-Door Animations

    i see but i cant belive it ;) did u test it ? I wanna use it in Epoch Lingor.
  5. E

    [Release] - MV22 Ramp-Door Animations

    wait a sec. do u mean when i install this zip its possible to transport "bikes,cars or MTVs" or is it just good looking ?
  6. E

    battleye script restriction #80

    ok done pls have a look at my script.txt if u find something wrong http://www.speedshare.org/download.php?id=DC5900821
  7. E

    battleye script restriction #80

    after the new epoch update everyone gets this kick
  8. E

    Collection of cool colour corrections

    any screenshots here ?? sucks that i had no admin tool. i have dayz epoch from nitrado there is no admin tool. (lite)
  9. E

    DayZ Server Base Synchronization Tool 1.1

    sucks that epoch dont work ....
  10. E

    dayZ (arma) AI Controlled Bus Route.

    lets see today if the its spamms again
  11. E

    Adding NPC Vehicle patrol

    how ?
  12. E

    dayZ (arma) AI Controlled Bus Route.

    first of all : thank u for your time ;) 1.) no kicks 2.) i dont looked the hole coast but i dont saw no bus (maybe I should take a closer look) BUT check out my hive log @ 20:59:29 http://www.speedshare.org/download.php?id=E78815A11 0:55:07 "BUSCREW: Creating Replacement...
  13. E

    Earthquake

    ErrorMessage: File ca\missions_EW\campaign\description_mission.hpp, line 791: .CfgIdentities: Member already defined. 12:27:11 NetServer::finishDestroyPlayer(1106668340): DESTROY immediately after CREATE, both cancelled 12:31:06 NetServer::finishDestroyPlayer(1286563330): DESTROY immediately...
  14. E

    dayZ (arma) AI Controlled Bus Route.

    thx u for that but i think we arte talking about differnt things. 1.) dayz epoch has no script.txt only old_script.txt 2.) i dont have the file add_unit.sqf i think thats the main problem 3.) here is my old_script.txt http://www.speedshare.org/download.php?id=726EA3061
  15. E

    dayZ (arma) AI Controlled Bus Route.

    check it out http://www.speedshare.org/download.php?id=0EBAE2B51
  16. E

    Earthquake

    thx for ure answer but i dont get it ;( can u edit my file an reupload it that i can see what u are changing. class RscText { type = 0; idc = -1; x = 0; y = 0; h = 0.037; w = 0.3; style = 0x100; font = Zeppelin32; SizeEx = 0.03921; colorText[] =...
  17. E

    dayZ (arma) AI Controlled Bus Route.

    hmh BattlEye: scripts.txt / Line #10: 5 addWaypoint !"\"addWaypoint\"," !"units\add_unit.sqf" !"busroute\bus_driver.sqf" but there is no such file in your zip as add_units.sqf can it be that u mean sendSupport.sqf ???
  18. E

    Earthquake

    wait, does this mean i need to put all the files in my pbo like "\ca\missions_EW\campaign\description_mission.hpp" from arma 2 ??? and here is my Description.ext http://www.speedshare.org/download.php?id=7291736E1 thx u !!!!
  19. E

    dayZ (arma) AI Controlled Bus Route.

    forget it : http://www.speedshare.org/download.php?id=46B3148F1 bus script dont work
  20. E

    dayZ (arma) AI Controlled Bus Route.

    update old_script.txt http://www.speedshare.org/download.php?id=726EA3061
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