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  1. jf3000

    Change weather server side.

    What does this mean: in the init folder get the compiles.sqf and copy it to your mission file. What do you mean to your mission file, do you mean the mission folder?
  2. jf3000

    ChooChoo Trains Script

    So first up the train is installed but I think I messed up somewhere because this happens: I also had the code in the sqm file for the sound but I got an error relating too _cur_mp.chernarus on line 148 which was referencing the #include I am still all new to this but some advice on...
  3. jf3000

    dayZ Street Lights

    Thats default because of the Explorer Viewer I use, has nothing to do with the scripting, when opened in explorer just shows normal folders like anyone elses. So if the mission file is called dayz_1.chernarus.pbo does that mean packing up the dayz_1.chernarus folder and deleting the folder...
  4. jf3000

    dayZ Street Lights

    okay well the host is just me, its running from a another box on Windows. The server runs fine and is playable, just trying to get over this hurdle to editing. My MPMissions folders
  5. jf3000

    dayZ Street Lights

    Where is the mission.pbo located? I don't seem to have one. The dayz is downloaded from there server which is exactly the same as everyone else s. Ahhh wait a sec, so found this: ================ All the files in the following location get packaged into a mission.pbo when you start your...
  6. jf3000

    dayZ Street Lights

    I dont even have that file and have verified with a few others as well, I only have the folders of that file in that directory.
  7. jf3000

    DayZ Civilian Alpha V1.0

    How are people adding this in the server, its not even available in DCC
  8. jf3000

    dayZ Street Lights

    OMG, I created the folder, but the lights folder where is that supposed to be placed, the Missions or MPMissions folder? Cos I had placed it in missions and got an error then placed it in MPMissions and got the same error, am I missing the point here?
  9. jf3000

    Can anyone skype and explain the editing procedures

    I've successfully added a server and have it running. I just need a little explanation around the editing side of adding any mod, especially when editing the init.sqf file. Does this remain in its usual location in MPMissions folder or do I place a copy of it in the Missions folder? Just a few...
  10. jf3000

    Excelsior Bridge v1.2 - Chernarus

    Where is this located on the map?
  11. jf3000

    Ground Fog - Guide

    Is there any support via skype for assisting me with this please?
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