What does this mean:
in the init folder get the compiles.sqf and copy it to your mission file.
What do you mean to your mission file, do you mean the mission folder?
So first up the train is installed but I think I messed up somewhere because this happens:
I also had the code in the sqm file for the sound but I got an error relating too
_cur_mp.chernarus on line 148 which was referencing the #include
I am still all new to this but some advice on...
Thats default because of the Explorer Viewer I use, has nothing to do with the scripting, when opened in explorer just shows normal folders like anyone elses.
So if the mission file is called dayz_1.chernarus.pbo does that mean packing up the dayz_1.chernarus folder and deleting the folder...
okay well the host is just me, its running from a another box on Windows. The server runs fine and is playable, just trying to get over this hurdle to editing.
My MPMissions folders
Where is the mission.pbo located? I don't seem to have one. The dayz is downloaded from there server which is exactly the same as everyone else s.
Ahhh wait a sec, so found this:
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All the files in the following location get packaged into a mission.pbo when you start your...
OMG, I created the folder, but the lights folder where is that supposed to be placed, the Missions or MPMissions folder? Cos I had placed it in missions and got an error then placed it in MPMissions and got the same error, am I missing the point here?
I've successfully added a server and have it running.
I just need a little explanation around the editing side of adding any mod, especially when editing the init.sqf file. Does this remain in its usual location in MPMissions folder or do I place a copy of it in the Missions folder? Just a few...
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