Over a period of time and testing with different servers, if you have the vehicle saving on it seems to crash your server. it doesn't always crash it but a lot of the time it will be the cause.
It only crashes if the mission is completed, which is when the script is ran, but the entire thing...
It seems moments after a script runs the server crashes entirely, sorry I didn't expect to solve this issue on my own. Without the script, it works fine.
Hi, Recently my server has been crashing and I don't know why.
It worked fine previously, but when I recently I redid my server pbo. Which consists of edits to mak custom loadouts and spawn selection work(which was on the previous version too)
Arma stops responding, I checked the dedi event...
Prior to the update, It worked perfectly fine. I recently used battlewarden I believe to get a feel of it(doesn't match up to EPM in my book) and it logged it. But with the recent update it does not show direct or vehicle chat.
I am not using this for arma 3, but rather I am using this for...
I was wondering how could I go about making vehicles re spawn automatically on restarts after they've been blown up. I run a server that to spawn blown up fixes I have to hit the respawn button everytime, instead of that I'm trying to get it so it does it automatically on restarts.
I'm not sure completely with arma, but when I coded in lua for another game you could send network variables over to different files in the correct condition, maybe in this case you could so so, but make it run on playerconnect.sqf for the actions to take place then. Just a thought.
I still have yet to get this working. I have no idea what I'm doing wrong. I'm just trying to make it possible for players to use the custom loadout instance in order to get certain skins. I can use the skins easily when testing with an anti hacks menu, which it's self isn't preventing them...
How would I go about adding another group to the menu?
I tried sometihng like
if ((getPlayerUID player) in noob2_list) then {
-stuff-
};
if if ((getPlayerUID player) in noob_list) then {
-stuff-
}
else {
-stuff-
};
which makes it so you can the first menu like i wanted, but then everything...
Yeah, I didn't comment it out, but I did change it to that.
I'll retry both ways again in a moment and let you know.
EDIT: Just tried both, nothing seems to work.
Here's exactly what I used.. Adding a few lines below to make sure I'm doing it in the right spot.. Both with and without the...
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