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  1. Z

    "Server menu" script for DayZ. Interested?

    I have been very busy but here's the new download link: http://adf.ly/18BJdv
  2. Z

    Where exactly do you need help with? (I am Dutch too btw. Not sure if I am allowed to comment in...

    Where exactly do you need help with? (I am Dutch too btw. Not sure if I am allowed to comment in Dutch though so..)
  3. Z

    Sorry forgot the link...

    Sorry forgot the link: http://opendayz.net/threads/release-dayz-overpoch-server-pack-chernarus-napf-and-sauerland.20152/
  4. Z

    Maybe this will help you out? (there are a lot of issues with the loot though) but it'll get you...

    Maybe this will help you out? (there are a lot of issues with the loot though) but it'll get you started.
  5. Z

    Custom Epoch (ArmA2) Napf Traders by IT07

    Sorry for the trouble. I forgot about the post here so that is why those images did not show up. (I stopped hosting the domain that they were on) But now they are back again :) Update! Version 0.2.1.1 Bandit spawn trader fix [FIXED] No spawn location for bought vehicles at the bandit trader
  6. Z

    No option to select Celle in ArmA 3D Editor?

    I tried it again without joining a server and it seems to work fine.... Just launch dayz itself using DayZ Commander with the -mod=@mbg in your launch parameters. Celle should then be available in the list of maps you can choose after pressing Ctrl+e at the main menu.
  7. Z

    [Epoch] Custom Chernarus traders by IT07

    Images are back again :) Also updated the installation instructions to make it more user friendly.
  8. Z

    I can do that for you but that requires a bit more time. You can either wait for more people to...

    I can do that for you but that requires a bit more time. You can either wait for more people to show interest, or give me something back for it and I will make it for you.
  9. Z

    [Epoch] Custom Chernarus traders by IT07

    You can use Helipad (civil) under Objects in the Editor or try Helipad (invisible) if you do not want the spawn place to be visible. The easiest way to get to the helipads in the editor item list is to open the Objects category and then press the H key. It will then skip right to the first item...
  10. Z

    [Epoch] Custom Chernarus traders by IT07

    Exactly. It's just drop and go....
  11. Z

    [Epoch] Custom Chernarus traders by IT07

    Seriously. WHY do people not READ the read me....... The read me says: REPLACE provided files for the ones inside your pbo's. You don't have to edit ANYTHING. Just replace and you're done :) it can not be that hard.
  12. Z

    [Epoch] Custom Chernarus traders by IT07

    You don't even have to match them. They are untouched, left at default. The only thing I changed is the looks of the traders. The rest is all the same as default.
  13. Z

    "Server menu" script for DayZ. Interested?

    Script temporarely discontinued. Download: http://adf.ly/18BJdv
  14. Z

    "Server menu" script for DayZ. Interested?

    I can confirm that the issue has been found in version 151. Something must have gone wrong since that version. A fix will be applied soon.
  15. Z

    "Server menu" script for DayZ. Interested?

    Send me your clean pbo without my script and I will patch it for you.
  16. Z

    "Server menu" script for DayZ. Interested?

    The steps you described sounded waay more complicated than my install instructions. Are you sure that you have read the install instructions included with the download?
  17. Z

    I get error "\z\addons\dayz_code\system\ca\functions\init.sqf"

    Can you post your init.sqf file here?
  18. Z

    "Server menu" script for DayZ. Interested?

    Did you actually follow the install instructions? That error would only show if you did not install the script correctly.
  19. Z

    "Server menu" script for DayZ. Interested?

    You happen to be the first one that is experiencing this problem. My script works fine.
  20. Z

    "Server menu" script for DayZ. Interested?

    The error tells you that you did not copy all of the code correctly.
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