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  1. J

    Accelerated Time

    Yea, that's what I had come up with my self too... Major problems though: 1: Every sync is a major lag spike across the server, and I want the sync to come at every 5 minutes or so, to avoid shadows skipping... I Am running with a lot of Sarges AI, but even without the bots, each sync stops...
  2. J

    Wandering Grid AI

    yea, check the config
  3. J

    AI static vehicle cleanup

    Im guessing this function is in the UPSMON.sqf aswel ? I wonder if there are any downsides to making the vehicles stay, since the added vehicles doesn't appear in the navicat data list folder ? Reason im interested is that when im traveling the roads in my vehicle, it allways gets shot at by...
  4. J

    1.5 Ai Not Shooting Zeds

    They are!, When they feel like it, just like when we play, shoot the zombies when we have to. That way they dont give away their position all the time either ;). Dont know if its on purpose, but i actually kinda like it!
  5. J

    My biggest dayz fail

    Hehe, you shooting into the ground made me smile, the second you were in position I thought "that aint enough" :P On regards of your friend who was kind of rude after the incident, I would have raged out loud at. Its Dayz, everything can happen... once 3 minutes into my new start I fell...
  6. J

    Possible I could see someones init and grps for 1.5?

    I'm as newbie as you, maybe 3-4 months older but still. I remember looking into the Sarge samples... that was a mistake. Personally I think it would be a good idea to delete the samples(since they are kinda confusing) and just go with the walkthrough that Sarge provided. If you follow it from...
  7. J

    Possible I could see someones init and grps for 1.5?

    Its an xp system for your bots. each time they kill a player (and zombies maybe??) they gain xp. The more xp the more lvls, and the more lvls the more armor (shots until it dies) they get. I personally don run with this since we have had bad experiences with Rambo bots that took a whole f******...
  8. J

    How do i change my loot spawns so its better?

    answer so when you are changing stuff in the 2 files "CfgBuildingLoot.sqf, CfgLoot.sqf", instead of saving them in your dayz client, save them in your server MPmissions in a new folder called "Dropchance". And do the changes in your mission Init as told above in the quotes. Again I haven't...
  9. J

    How do i change my loot spawns so its better?

    ONE way of doing it: In your client game folder: go to :\@dayz\addons\dayz_code\Configs\CfgLoot The dayz_code is a pbo which you will need to unpbo (like winzip). In this folder there are 2 files which you open with note++ and change the chance of the specific loot you want to drop. Make a...
  10. J

    AI static vehicle cleanup

    I actually thought I found it for a sec in the UPSMON file, a lot of hints and info written there thanks a lot! After 3000 lines of code I found a line of code that told the game to delete old vehicles when the new crew is created, but sometimes the vehicle despawn the second the driver jumps...
  11. J

    Possible I could see someones init and grps for 1.5?

    Hi! Actually its less AI then I used to do. Used to have 3 times the vehicles and around 50% more infantry, plus 6 choppers. We are only around 2 people on my server so we figured we needed a lot of AI to compensate for the lack of other people (and walking zeds) ;) Though it was a bit too...
  12. J

    Static Heli Patrol Flys Away

    yea that's very small imo, try do a 1000,1000 Didn't read your post prober I think, you seem to want a chopper that just hovers over a very small area, so you might have to experiment a little ?
  13. J

    Possible I could see someones init and grps for 1.5?

    Init : http://pastebin.com/NzRRfe3C Grps Chernarus: http://pastebin.com/B4jZf97i I tried to clean them up a little since I figured a init file that tries to start up several other mods other then Sarge AI wouldn't be helpful. Im thinking you would be better off had you figured out making...
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