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  1. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    Thanks ralph! I finally got a copy of 1.7.5 from a german website and set it up server side. Does the client side need the same mod as well? I get this when joining *EDIT* ALSO getting this in RPT 15:04:15 Warning Message: You cannot play/edit this mission; it is dependent on downloadable...
  2. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    Having trouble finding a link to version 1.7.5 I tried dayz commander (its down for the count) and playwith six does not go back that far
  3. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    I didn't think it was needed since his readme only said we needed a working overpoch server.
  4. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    Ok rebuilt the server from scratch using the newest overpochins build you uploaded yesterday to github. When I try to connect it spams the console with this. I checked the RPT and this is what I am getting. 10:54:06 Warning Message: You cannot play/edit this mission; it is dependent on...
  5. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    Thank you for all your hard work fallingsheep! I will try the newest build from scratch today and test it out!
  6. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    Thanks sheeps! Also would it be possible to just import the origins stuff into a already running 0.16 of your repack? Would there need to be changes in the server.pbo or is it all server side?
  7. brandonwh64

    [SUPPORT] - Sheeps Epoch Repack

    I setup a fresh Dayz overpoch server and added this new Overpochins files just as I would with your Overpoch 0.16 and I get this on start up
  8. brandonwh64

    Be prepared its coming...... DayZ End Game

    Hey sheep! I love what you are doing with this mod! I work for a ISP provider and we have a server up right now at work running overpoch and your repack. If at all possible we could host a test server when you feel like showing it to the public. Thanks for all you do!
  9. brandonwh64

    Auto Refuel, Deploy-able Bikes

    Anyone have an idea on how to run deploybike on 1.8.0.3?
  10. brandonwh64

    Excelsior Bridge v1.2 - Chernarus

    I have restarted the server many times and still the bridge is sunk. I took the .sqf file and opened in in dayz editor and the bridge is fine. Kinda stumped
  11. brandonwh64

    Excelsior Bridge v1.2 - Chernarus

    Ok I am running DayZCC server and imported this .sqf file in and it does spawn the bridge but its all under water. I tried to import alex's config but it showed nothing was put in the database. Is there something I can do to get the bridge to the top of the wateR?
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