origins

  1. T

    Origins vehicles BIG MOD ORIGINS SIGNS

    Hello, I have set up an 1.0.6.2 overpochens tavi server. Still working on trying to fix houses. Had to take a break from that. So I was wondering if anyone knows how to remove the big MOD ORIGINS sign on the back of some of the vehicles in 1.7.9.5 or can point me in the right direction?
  2. F

    Overpochins base building

    Anyone interested in origins buildings for epoch 1.0.6.1? For origins 1.7.9.5 Tied to plot poles and no blueprints needed (going to add later maybe) Saves to DB Inventory saves as well
  3. U

    OverpochIns: Addon 'dayz_code' requires addon 'OSShDY'

    Hey guys! So I am setting up a Overpoch taviana Server using this: http://epochmod.com/forum/topic/35800-overpoch-taviana/ So the install I took: Put both Overwatch + Origins in the root folder Used Origins' dayz.code to overwrite epoch and overwatch's dayz.code (Origins is considered the base...
Back
Top