I'm desperate here... I can't find the source of my problem. I'm geting ALOT of the errors pasted below. I have quite a few players talking about "rubberbanding" (while running or driving a vehicle they will jump back like 10m)
I am running Inf's AH so I get tons of reports of players teleporting short distances.
I am at a loss here. I am running a decent amount of modifications/addons to my server... I've been running it for a while now and never had this happen. I have tried everything I know of including basic.cfg tweaks, diffing the pbo's with defaults to see if I can find any coding errors etc.
I am running 64 player server on a dedi 1270v3 / 32gb mem / ssd etc. With 64 players I generally get 5-7 server fps.
Log lines mentioned:
13:55:57 "DEBUG: Monitoring: B 1-4-E:1 (PlayerName) REMOTE"
13:55:57 "DEBUG: needUpdate_objects=[21b16080# 1057224: suv.p3d REMOTE,B 1-4-E:1 (PlayerName) REMOTE]"
13:56:12 "DEBUG: Monitoring: B 1-4-B:1 (AnotherPlayer) REMOTE"
13:56:12 "DEBUG: needUpdate_objects=[B 1-4-B:1 (AnotherPlayer) REMOTE]"
I am running Inf's AH so I get tons of reports of players teleporting short distances.
I am at a loss here. I am running a decent amount of modifications/addons to my server... I've been running it for a while now and never had this happen. I have tried everything I know of including basic.cfg tweaks, diffing the pbo's with defaults to see if I can find any coding errors etc.
I am running 64 player server on a dedi 1270v3 / 32gb mem / ssd etc. With 64 players I generally get 5-7 server fps.
Log lines mentioned:
13:55:57 "DEBUG: Monitoring: B 1-4-E:1 (PlayerName) REMOTE"
13:55:57 "DEBUG: needUpdate_objects=[21b16080# 1057224: suv.p3d REMOTE,B 1-4-E:1 (PlayerName) REMOTE]"
13:56:12 "DEBUG: Monitoring: B 1-4-B:1 (AnotherPlayer) REMOTE"
13:56:12 "DEBUG: needUpdate_objects=[B 1-4-B:1 (AnotherPlayer) REMOTE]"