Chopper is there in my game but is not attacking so after looking here I will have to add the weapons name but what is the classname for the UH1H and mi-17 dz.
Thanks
//Classnames of air vehicle types to use. Valid vehicle types: Helicopters and Planes (Default: "UH1H_DZ").
//Air vehicles that are normally unarmed may have weapons added by DZAI (see "DZAI_airWeapons" setting below).
DZAI_heliTypes = ["UH1H_DZ"];
//Specify vehicle weapon for air vehicles that are unarmed by default. DZAI will arm these air vehicles with the specified weapons upon spawning each vehicle.
//NOTE: As of DZAI 1.9+, vehicle classnames are verified. If the classname is invalid (banned or nonexistent), it will not be added to the vehicle.
//Format: Each row containing a vehicle classname will be equipped with the weapon from the corresponding row in weapon classnames section. Ammo will be automatically assigned.
DZAI_airWeapons = [
[
//Air vehicle classnames (Remember: no comma for last entry! Otherwise, separate each string with commas)
"Helicopter1_ExampleClassname",
"Helicopter2_ExampleClassname"
]
,
[
//Corresponding weapon classnames (Remember: no comma for last entry! Otherwise, separate each string with commas)
"Helicopter1_ExampleWeapon",
"Helicopter2_ExampleWeapon"
]
];
Thanks
//Classnames of air vehicle types to use. Valid vehicle types: Helicopters and Planes (Default: "UH1H_DZ").
//Air vehicles that are normally unarmed may have weapons added by DZAI (see "DZAI_airWeapons" setting below).
DZAI_heliTypes = ["UH1H_DZ"];
//Specify vehicle weapon for air vehicles that are unarmed by default. DZAI will arm these air vehicles with the specified weapons upon spawning each vehicle.
//NOTE: As of DZAI 1.9+, vehicle classnames are verified. If the classname is invalid (banned or nonexistent), it will not be added to the vehicle.
//Format: Each row containing a vehicle classname will be equipped with the weapon from the corresponding row in weapon classnames section. Ammo will be automatically assigned.
DZAI_airWeapons = [
[
//Air vehicle classnames (Remember: no comma for last entry! Otherwise, separate each string with commas)
"Helicopter1_ExampleClassname",
"Helicopter2_ExampleClassname"
]
,
[
//Corresponding weapon classnames (Remember: no comma for last entry! Otherwise, separate each string with commas)
"Helicopter1_ExampleWeapon",
"Helicopter2_ExampleWeapon"
]
];