ClanDoolittle Grave Markers

Discussion in 'Script/Addon releases' started by delpi, Oct 13, 2015.

  1. delpi

    delpi Well-Known Member

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    This is a group management tool that should work across any platform. With that in mind, these directions are for 1.8.6.1 in mind.

    This adds a Grave Marker for players on map so they can find their bodies easier.


    Feel free to setup the main folders different if you want, but if you do, don't ask for help.

    Support Thread:
    http://opendayz.net/threads/clandoolittle-grave-markers.22036/

    ClientInstall

    In your "init.sqf' file, add inside the 'if (!isDedicated) then {' section
    Code:
        // Setup Main Calls
        call compile preprocessFileLineNumbers"ClanDoolittle\Subs\GraveReveal\init.sqf";
    Server Install


    inside your 'server_monitor.sqf' file after the time set section add the following
    Code:
    if (!isDedicated) then {
      execVM "\z\addons\dayz_server\ClanDoolittle\Subs\GraveReveal\init.sqf";
      // Need to pause for my stuff to initialize
      sleep 1;
    };
    

    Files
    Get the two files "GraveReveal_Client.zip" and "GraveReveal_Server.zip"
    https://sites.google.com/site/clandoolittle/group-management/grave-markers


    The client file contents goes in your mission pbo under a folder "ClanDoolittle\Subs\"
    The server file contents goes in your dayz_server pbo under a folder "ClanDoolittle\Subs\"
     

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