Dayz Quest System [EPOCH ADDITION] v0.1 [IN DEVELOPMENT]

About levels, perks etc being persistent through death really needs to be a toggle setting in cfg. I run hardcore survival servers with minimal loot and starting eq. I'm aiming to learn my players this is a survival sim and not another fps.

Your progress sounds amazing and if you need anything feel free to drop by my inbox for brainstorming,ventilating or whatever.
Best regards
 
Also I am working on a exp/level system (so far heavily based of origins)
If anything comes from it I'll post it

Correct me, if i'm wrong but can't you just take the variables for kills, survivor times etc., set up a algorythm and name it EXP as global variable? i already got my level system working, but i was bored of doing it, so i only added very few options like few deploys, few loadouts and smoke ^^
 
Correct me, if i'm wrong but can't you just take the variables for kills, survivor times etc., set up a algorythm and name it EXP as global variable? i already got my level system working, but i was bored of doing it, so i only added very few options like few deploys, few loadouts and smoke ^^
That's the plan :p
 
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