Modify global_classnames.sqf and remove all unwanted skin classnames (https://github.com/dayzai/DayZBandi...world_classname_configs/global_classnames.sqf) as well as the secondary config file specific to your map/mod in world_classname_configs. This will affect all DZAI-spawned units, in your case the helicopter and land vehicle AI.
We have the server configured so that survivors and soldiers only shoot at bandit players or bandit AI, and Bandit AI shoots at everyone. What I'm trying to do is make the Heli's always bandit, so that they always shoot at players.
In that case you might have some conflict between DZAI and Sarge AI because DZAI is only players vs AI (or players vs AI vs AI if you enable free for all mode). Everything spawned by DZAI is supposed to be hostile to all players, if this is not happening then it's due to a conflict with Sarge AI.
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