I'm looking for a script that will count player objects per player on map and limit the amount of said object to be built/purchased like safes or vehicles.
I know I can call like so
_allvaults = (allmissionobjects "VaultStorageLocked");
The count current player objects has me confused if I get that worked out I can then add a build check easy
Help would be appreciated.
I know I can call like so
_allvaults = (allmissionobjects "VaultStorageLocked");
The count current player objects has me confused if I get that worked out I can then add a build check easy
Help would be appreciated.