HiveEXT(0) Error

I'm getting a odd error when I try to connect to my upgraded Bliss to Reality server with my game.

I see in the ArmA 2 OA Console v1.62 the following:

Code:
22:50:37 Dedicated host created.
22:50:39 BattlEye Server: Initialized (v1.170)
22:50:39 Host identity created.
22:58:30 Stuarthh uses modified data file
22:58:30 BattlEye Server: Player #0 Stuarthh (192.168.1.102:2316) connected
22:58:30 Player Stuarthh connecting.
22:58:30 Mission dayz_1.chernarus read from bank.
22:58:32 Player Stuarthh connected (id=20466182).
22:58:33 BattlEye Server: Player #0 Stuarthh - GUID: xxxxxxxxxx (unverified)
22:58:33 BattlEye Server: Verified GUID (xxxxxxxxxx) of player #0 Stuarthh
22:58:38 Roles assigned.
22:58:38 Reading mission ...
23:00:08 Mission read.
23:00:08 BattlEye Server: Admins should give players being kicked for "BattlEye Hack #2" or "BattlEye Hack #3" between January 15, 19:00 GMT and January 17, 13:00 GMT the benefit of the doubt. During this time these violations could have affected legitimate players as well.
23:00:28 HiveExt(0): [Error] Error fetching created character for playerId 20466182
23:00:28 HiveExt(0): [Error] Error fetching created character for playerId 20466182
23:00:28 HiveExt(0): [Error] Error fetching created character for playerId 20466182
23:00:28 HiveExt(0): [Error] Error fetching created character for playerId 20466182
23:00:28 HiveExt(0): [Error] Error fetching created character for playerId 20466182
23:00:30 Game started.
23:00:46 Player Stuarthh disconnected.
23:00:46 BattlEye Server: Player #0 Stuarthh disconnected

I immediately checked via My SQL Workstation that I can read the tables in my dayz DB.
No problem.

Port is 3310

I check via a cmd prompt MYSQL console session that I can perform:

use dayz;
select * from survivor;

No problem there.

I looked at mysql.txt and see:

host:127.0.0.1
port:3310
user:root
pass:<passwd>
name:dayz


That's all ok.

So what this error?


arma2oaserver.RPt just has this at the end:

Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Cable_EP1/
Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_decor_EP1/
Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
Unrecognized CfgNonAIVehicles simulation thing in bin\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
22:58:31 Server error: Player without identity Stuarthh (id 974891803)
22:58:31 Server error: Player without identity Stuarthh (id 974891803)
22:58:31 Server error: Player without identity Stuarthh (id 974891803)

I'm lost.....
 
Odd, because under Bliss, I only ever used instance #1
There is only instance #1 in the database too.


restarter.ini uses:

[Global]

[dayz_1_chernarus]
name=Reality
profiles=dayz_1.chernarus
config=dayz_1.chernarus\config.cfg
mod=@dayz;@reality_1.chernarus
world=chernarus

and in the database table world 'chernarus' is #1
How is it using anyother?
 
Still couldn't fix this.

So I tried again.

Discovered that the build.pl script doesn't appear to show any error(that I can see) if the 'deploy' directory and contents exists already.
So its not re-writing over the items which are in there. Oh hum.

So 1st I delete 'deploy' folder manually, then run it.

Do the various steps and it works....


Can I suggest that the build.pl destroys any previous deploy folder or just goes ahead and wipes out and updates the contents each time it is run?

Took me hours to figure this out! :)
 
If you use the pre-made .bat builds, there is a cleanup function to remove the deploy folder before creating the new files. Just copy the first line(s) into your build .bat and should take care of that for you.
 
Still couldn't fix this.

So I tried again.

Discovered that the build.pl script doesn't appear to show any error(that I can see) if the 'deploy' directory and contents exists already.
So its not re-writing over the items which are in there. Oh hum.

So 1st I delete 'deploy' folder manually, then run it.

Do the various steps and it works....


Can I suggest that the build.pl destroys any previous deploy folder or just goes ahead and wipes out and updates the contents each time it is run?

Took me hours to figure this out! :)

perl build.pl --cleanup
 
Back
Top