Hello,
today i tried the epoch mod and i realized that the zeds are pretty lame..there is not the behavior and strength like in the normal version 1.8.0.3.
Now i decided to make them more stronger and i edited the "player_zombieattack.sqf", "fn_damagehandler.sqf" and the "control_zombieagent.sqf", ofc i editet the "compile preprocessFileLineNumbers..." -Lines in the compile file too but nothing really happen.
I like that mod but i want to make it a bit more survival..looting should not be a walk.
So if anybody has a ideo than let me know. Posts like
http://opendayz.net/threads/increasing-zombie-damage.7269/
http://dayzepoch.com/forum/index.php?/topic/2503-help-editing-zombie-damage-and-intelligence/
didnt helped a lot.
Thank You very much.
today i tried the epoch mod and i realized that the zeds are pretty lame..there is not the behavior and strength like in the normal version 1.8.0.3.
Now i decided to make them more stronger and i edited the "player_zombieattack.sqf", "fn_damagehandler.sqf" and the "control_zombieagent.sqf", ofc i editet the "compile preprocessFileLineNumbers..." -Lines in the compile file too but nothing really happen.
I like that mod but i want to make it a bit more survival..looting should not be a walk.
So if anybody has a ideo than let me know. Posts like
http://opendayz.net/threads/increasing-zombie-damage.7269/
http://dayzepoch.com/forum/index.php?/topic/2503-help-editing-zombie-damage-and-intelligence/
didnt helped a lot.
Thank You very much.