Inkko
Valued Member!
I always come up with random ideas and end up dropping them haha... but not this time!
Oh ya and this idea is for dayz 1.8.5
I was thinking about something like an event for players, not like the crash sites how they'll randomly spawn around the map, but more like an area specific event for the player activating it and nearby players.
So here is what I got basically:
mission.sqm has sensors in a couple cities that cover about 1km. When a player enters the zone it'll run a script. The player will generate a random number and if its less then a certain number it'll continue. If the event in that area has already been done then it'll exit the script. (someone could find the edge of the zone and repeatedly enter and leave till it spawns but highly doubt someone would find the edge)
Trying to figure out what I want the event(s) to be... but at the moment I have randomized loot crate types (medical,military,food *also have vehicles with working hive write instead of a box) that parachute in that are spawned within 100-1000m of the activating player. A smoke is attached to the box to make it more visible while the parachute is dropping for those in the area. A message is broadcast to all players about which city the event is happening and what type of loot it offers.
What do you all think about this idea? Or have any suggestions on what the event should have or things i should do differently with it?
Oh ya and this idea is for dayz 1.8.5
I was thinking about something like an event for players, not like the crash sites how they'll randomly spawn around the map, but more like an area specific event for the player activating it and nearby players.
So here is what I got basically:
mission.sqm has sensors in a couple cities that cover about 1km. When a player enters the zone it'll run a script. The player will generate a random number and if its less then a certain number it'll continue. If the event in that area has already been done then it'll exit the script. (someone could find the edge of the zone and repeatedly enter and leave till it spawns but highly doubt someone would find the edge)
Trying to figure out what I want the event(s) to be... but at the moment I have randomized loot crate types (medical,military,food *also have vehicles with working hive write instead of a box) that parachute in that are spawned within 100-1000m of the activating player. A smoke is attached to the box to make it more visible while the parachute is dropping for those in the area. A message is broadcast to all players about which city the event is happening and what type of loot it offers.
What do you all think about this idea? Or have any suggestions on what the event should have or things i should do differently with it?