NEED HELP - spawn glitches

kbassil

New Member
Any help would be EXTREMELY appreciated.

Here's the issue. I've heavily modified the original Chernarus map and followed this Youtube video to install it on my private hive server. However, once uploaded, I had reports of people (after dying) respawning way out on the coast of the debug plains. I've checked the "markers" and all looks good. I have no idea what's going on, and I'd love some help if you guys can figure out what's up.

Pastebin of vanilla, working misison.sqm file:
http://pastebin.com/2tqiaiZJ

Pastebin of modfied, glitchy-respawn mission.sqm file:
http://pastebin.com/ZsrMpiUw


Edit to clarify: The map updates successfully, showing all my new buildings and objects. However, if anyone dies or spawns in for the first time, it sends them along the coast of the debug plains.
 
I had this problem,

It was my standard spawn locations in the mission.pbo
That got messed up, when I was working on the file.



Your files look ok to me though. :rolleyes:
 
My Friend installed fog this way and we had the same problem. The Chernarus Spawn Points are at the bottom of the sqm so if something is wrong in the sqm it normally messes with spawnpoints. Make sure you have ended the markers correctly or havent got an extra }; . After hours of head scratching, I went back and double checked everyones work and found this to be the case.

I compared your code using notepad ++ and found this



The arrow points to an extra end statement. You've only 3 in the original and 4 in the modified. So removing this could fix your problem. If not then im at at loss :p Worth a try though
 
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