Releasing my 3 custom bases

Hi,
I would really like to use some of this bases on my server.
It is a Epoch server, so how do I get loot to spawn at all those buildings ?
 
Hi,

Every building above the parishilton line work fine the paris and everything below no show on buildings. All the sqf are in the /buildings folder in mission.pbo folder. Spelling has been checked and the top and bottom of each sqf are identical for all of these. Each fort/buildings added the mission.sqm was copy pasted into sqf files with notepad++ minus group/center/unit info

simple structures nothing banned. So stumped.

Code:
sleep 20;
//////////BUILDINGS//////////
[] execVM "buildings\lopatino.sqf";
[] execVM "buildings\NovyLugBase.sqf";
[] execVM "buildings\wtf_base.sqf";
[] execVM "buildings\bandits.sqf";
[] execVM "buildings\adminbase.sqf";
[] execVM "buildings\oldfieldsbase.sqf";
[] execVM "buildings\chernobase.sqf";
[] execVM "buildings\parishilton.sqf";
[] execVM "buildings\west_komenka.sqf";
[] execVM "buildings\chernosawmill.sqf";
[] execVM "buildings\train_wreck.sqf";
[] execVM "buildings\nwa_base.sqf";
[] execVM "buildings\beezlebob.sqf";


thanks Gramps
 
MOST LIKELY, the issue starts with the first thing that doesn't work.

[] execVM "buildings\west_komenka.sqf";

Check this file for things that should not be in there (center's,groups, or units)
 
Hi Kaysio,

Still trying to touch base and thank you for all your hard work. I have a server with alot of your things and others that I built but noticed the "dog" folder in the pbo I got. I don't have dogs on server and wondering if you had turned it off or I'm missing a sqf file for this? I don't know where you got it so not sure what I'm missing. Any help would be appreciated.

Keep up the good work in Arma3 :)

Gramps
 
MOST LIKELY, the issue starts with the first thing that doesn't work.

[] execVM "buildings\west_komenka.sqf";

Check this file for things that should not be in there (center's,groups, or units)

thanks I got all my buildings working and happy with the way things are so far. I just have to find out why all my npc heli's crash and hoping to get dogs working soon and maybe add building 1.2

One of these days I might try 1.8 again but with all my mods not sure tried once it was not fun :)
 
Hi its me again,

Can't seem to get any response from Kaysio guess he has moved to Arma3

I finally got all my addon buildings to work in dayz chernarus standard dayz but I used exact same format in epoch server and ......no buildings I made a folder called buildings in mission.pbo folder and put in same forts and camps I have in the other dayz server but did not use anything that was near trading posts. I added the []VM exec stuff in the init.sqf but maybe I'm missing a step??

Thanks in advance Gramps from GRUMPYWORLD
 
Sorry guys been busy with Arma 3.

Taken a break from it and back with DayZ again.
So if you need me, Im around here again.


off topic, when did DayZ get the new icon overhaul ?
 
Sorry guys been busy with Arma 3.

Taken a break from it and back with DayZ again.
So if you need me, Im around here again.


off topic, when did DayZ get the new icon overhaul ?

It was 1.8 that did that. I upgraded but most my scripts didn't work so I went back to 1.7.7.1 I was using alot of your stuff. If you update to 1.8 I might try upgrading but kinda like the original interface.

Using alot of your stuff on my new Epoch Grumpyworld and its working great. Thanks for you great buildings. I built a little northern city and a couple forts and am starting to use the build program to lock up the forts lol

23.19.59.250:2342 Grumpyworld Epoch

216.244.71.66:4302 Grumpyworld Chernarus 1.7.7.1

I do still have crashing heli's on Chernarus never did fix that but everything else works there.

Gramps
 
Im ripping down my website and putting up a new one.
So all files will be offline for a little while.

If you cant wait, while I do the move.
You can send me a pm and I can email them to you.
 
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