Hiyas Sarge,
I forgot format for the bug report but using dayz 1.7.5.1, dayzcc 5.9.1.0, rmod 2.1, sarge ai 1.1.0. I've posted about this before and wanted to give an update after extensive testing of bug. I've tested it under myself being bandit and being 20k+ humanity, ive also tested it killing other groups besides bandits.
They always respawn after leaving grid doesnt seem to matter what faction, and i also wanted to see how broke it was. I tested that by seeing if they "double" spawned which is a no, what amount is set for grid is all that will show up so dont get a "doubling" up effect. Tho my wife just asked me after reading that part if i wanted to find out about doubling up, which i declined
Still havin a Hoot, Blut
I forgot format for the bug report but using dayz 1.7.5.1, dayzcc 5.9.1.0, rmod 2.1, sarge ai 1.1.0. I've posted about this before and wanted to give an update after extensive testing of bug. I've tested it under myself being bandit and being 20k+ humanity, ive also tested it killing other groups besides bandits.
They always respawn after leaving grid doesnt seem to matter what faction, and i also wanted to see how broke it was. I tested that by seeing if they "double" spawned which is a no, what amount is set for grid is all that will show up so dont get a "doubling" up effect. Tho my wife just asked me after reading that part if i wanted to find out about doubling up, which i declined
Still havin a Hoot, Blut