So I have had some issues for some days now where everytime the server does
"TIME SYNC: Local Time set to [2014,10,17,9,56]"
players get a short freezelag. everything else seems to be running smoothly. I know we have alot of scripts so if someone could point out what to remove (ie performance demanding scripts) or if you have any suggestions to solve the time sync freeze i would appreciate it.
our scripts is as follows:
"TIME SYNC: Local Time set to [2014,10,17,9,56]"
players get a short freezelag. everything else seems to be running smoothly. I know we have alot of scripts so if someone could point out what to remove (ie performance demanding scripts) or if you have any suggestions to solve the time sync freeze i would appreciate it.
our scripts is as follows:
- Build Vector with snap build pro 1.41
- Precise base building
- PlotManagement
- DoorManagement
- 50m plot pole
- JAEM Evac chopper mod
- WAI mission system
- Spawning loot crates
- Custom trader at kamenka and Kabanino
- Added high/low humanity traders at hero and bandit camp
- Construction supplies trader south of Novy Sobor
- Enhanced TOW script
- Service Points
- Deployable bike, motorcycle and mozzie
- Indestructable Vehicles (if locked and inside plotpole)
- recover skins (AI and players)
- remove zombies around fire barrel
- 4 bus routes (1 AI per bus, around 20 waypoints)
- some rightclick menus (rules, hints and tips etc)