So I am working on a new loot Item which is similar to the Tent / Sandbag (its the camo net) and for the nets to persist it looks like they need to be written to the hive.
I can see the following call is made (using the build.sqf as an example):
If I was to try and publish a new object what would be required server side to correctly parse it to the objects tables and (I persume) run a createvehicle?
Also where would I get the dayz_characterID from?
Can anyone shed any light?
I can see the following call is made (using the build.sqf as an example):
dayzPublishObj = [dayz_characterID,_object,[_dir,_location],_classname];
publicVariable "dayzPublishObj";
if (isServer) then {
dayzPublishObj call server_publishObj;
};
If I was to try and publish a new object what would be required server side to correctly parse it to the objects tables and (I persume) run a createvehicle?
Also where would I get the dayz_characterID from?
Can anyone shed any light?