Maybe I wasn't exactly doing a good job of getting across my point but when I say implementing the latest vanilla DayZ changes I am not particularly eager to see toilet paper making its grand debut on Taviana rather then things that prevent combat logging, hacking and introduce bug fixes in general. Also I don't want 700 weapons to choose from or Zeds that sound like mating moose when it halves my frames. So don't go in that direction either. Get the basics right first before adding more stuff.As for the implementing of vanilla dayz I have to disagree with you on that. When ever I add something new to my map like halo jumps or cargo drops my players start playing more. Haveing the same old experiance gets old after a while. Im actualy looking into makeing more mods here soon to keep them coming back.
Then again unless rocket doesn't fuck up royally not sure if digging deep in the code is even worth it. That also pertains to crying for Hicks and others to release new stuff.