tent issues not fixed yet?

JoSchaap

Well-Known Member
it seems like tents do not properly log items taken out of them, same for damage.

so if u have a tent with "DMR","FN_FAL","M249_DZ","M107_DZ"
Then take it out the m107 and, destroy the tent.
after the restart, the tent is back, with a fresh m107

rpt:

Code:
4:00:56 "HIVE: WRITE: "CHILD:303:76682594080289:[[["ItemMatchbox","ItemWatch","DMR","FN_FAL","M249_DZ","M107_DZ"],[1,1,1,1,1,1]],[["10Rnd_127x99_m107","200Rnd_556x45_M249","20Rnd_762x51_DMR","30Rnd_556x45_Stanag","30Rnd_556x45_StanagSD","20Rnd_762x51_FNFAL","ItemSodaCoke","FoodSteakCooked"],[3,1,1,5,2,2,5,4]],[[],[]]]:""
4:00:56 "WRITE: "["PASS"]""
4:01:02 "WRITE: "["PASS"]""
4:01:13 "WRITE: "["PASS"]""
4:01:16 "DEBUG FPS  : 46.1095"
4:01:25 "WRITE: "["PASS"]""
4:01:36 "WRITE: "["PASS"]""
4:01:47 "WRITE: "["PASS"]""
4:01:57 "WRITE: "["PASS"]""
4:01:57 "HIVE: WRITE: "CHILD:303:76682594080289:[[["ItemMatchbox","ItemWatch","DMR","FN_FAL","M249_DZ"],[1,1,1,1,1]],[["200Rnd_556x45_M249","20Rnd_762x51_DMR","30Rnd_556x45_Stanag","30Rnd_556x45_StanagSD","20Rnd_762x51_FNFAL","ItemSodaCoke","FoodSteakCooked"],[1,1,5,2,2,5,4]],[[],[]]]:""
4:01:57 "WRITE: "["PASS"]""
4:02:01 "WRITE: "["PASS"]""
4:02:01 "HIVE: WRITE: "CHILD:303:76682594080289:[[["ItemMatchbox","ItemWatch","DMR","FN_FAL","M249_DZ"],[1,1,1,1,1]],[["200Rnd_556x45_M249","20Rnd_762x51_DMR","30Rnd_556x45_Stanag","30Rnd_556x45_StanagSD","20Rnd_762x51_FNFAL","ItemSodaCoke","FoodSteakCooked"],[1,1,5,2,2,5,3]],[[],[]]]:""
4:02:01 "WRITE: "["PASS"]""
4:02:08 "WRITE: "["PASS"]""
4:02:08 "HIVE: WRITE: "CHILD:303:76682594080289:[[["ItemMatchbox","ItemWatch","DMR","FN_FAL","M249_DZ"],[1,1,1,1,1]],[["200Rnd_556x45_M249","20Rnd_762x51_DMR","30Rnd_556x45_Stanag","30Rnd_556x45_StanagSD","20Rnd_762x51_FNFAL","ItemSodaCoke"],[1,1,5,2,2,4]],[[],[]]]:""
4:02:08 "WRITE: "["PASS"]""
4:02:13 "READ/WRITE: "["PASS",[2013,2,10,20,2]]""

there was no hiveext log generated, so i assume there werent any errors on the DB side.

on the other hand, a new tent i created did just appear correctly in the db
 
it seems like tents do not properly log items taken out of them, same for damage.


there was no hiveext log generated, so i assume there werent any errors on the DB side.

on the other hand, a new tent i created did just appear correctly in the db


Your missing script changes, there are two script changes in addition to the hive file that are required for this to work properly. Tents save via the 309 method, vehicles via the 303.

Also, you need to enable the logging in your hive.ini file for it to generate any logs.
 
okay :)
i just grabbed the private pack from your github page assuming thats all i needed :)
ill look arround for the new hive scripts :)
 
all scripts i could find in the package where the battleye filter updates, is this what u meanth by scripts? because i did the entire installation by the books.

im using buildings, wrecks and carepackages aside from the default pack, and run on chernarus instance 1

*edit* yea seems im missing some scripts.txt changes :) ill get right on it!
http://www.diffnow.com/?report=ebfqh

thanks for the heads up :)

*edit2*

hmm it still uses 302 for vehicles and 303 for tents, which files do i have to edit to make this work? how did others fix this?

do i have to build without buildings/wrecks/cragepackages?
 
all scripts i could find in the package where the battleye filter updates, is this what u meanth by scripts? because i did the entire installation by the books.

im using buildings, wrecks and carepackages aside from the default pack, and run on chernarus instance 1

*edit* yea seems im missing some scripts.txt changes :) ill get right on it!
http://www.diffnow.com/?report=ebfqh

thanks for the heads up :)

*edit2*

hmm it still uses 302 for vehicles and 303 for tents, which files do i have to edit to make this work? how did others fix this?

do i have to build without buildings/wrecks/cragepackages?

No its in the server_monitor.sqf file, single replacement line number 91.
 
hmm i wonder why it didnt patch that in when using build.pl

thanks for the pointers, ill look into it :)

I missed merging it into a few packages, so if you used them it would have not come in by default. Thats been corrected with this last push to github.
 
yes that last push fixed my problems :) thanks alot.

btw we also had some MH6J_DZ helis on the map, which are banned in dayz 1.7.1.5 ive changed those into AH6X_DZ helicopters :)
 
yes that last push fixed my problems :) thanks alot.

btw we also had some MH6J_DZ helis on the map, which are banned in dayz 1.7.1.5 ive changed those into AH6X_DZ helicopters :)
Apparently there is something going on with the latest beta patch unbanning a bunch of items that are banned.
 
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