V1.7.5.1 Celle Release -Download here-

Discussion in 'Celle' started by Graz, Feb 8, 2013.

  1. Graz

    Graz Well-Known Member

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    The amount of changes are staggering so hopefully your up for a decent read!

    Celle has undergone a massive amount of improvement, I'm sure there will be bugs and I have dedicated my weekend to rooting any out and hot-fixing if needed.

    The Download links
    MBG Celle 2:
    http://www.armaholic.com/page.php?id=16585
    Mondklab's Celle map, where the game is based.
    Dayz Conflicts & Dayz Celle in one:

    http://www.mediafire.com/download.php?65d6jj4abqoh9ea

    Server Files:
    http://www.mediafire.com/download.php?0a1vaya91791x9k

    Notes
    Most of the vehicles have only received minor balancing
    The mission.sqm files in the mission pbo will be constantly updated as we find better ways to work the map.

    For people with 'dayz_anim requires ca_dubbing' and other various missing content. please see this fix

    It's a dayz error so I'm unable to fix it until a new community version rolls out!

    Credits:
    Rocket - for dayz and introducing me to modding
    Mondklab - for his awesome map
    Shinkicker - for creating the original mod, plus all the support that I really didn't deserve!
    Opendayz.net - for simply existing and providing an amazing forum for modders
    The modders - people who freely contributed to making ARMA II and now dayz better
    Robert Hammer - RH smg, RH pistols, RH mgs.
    Trouble - The gazelle
    Sabre - ACR reskins and retextures
    Icewindo - Hazmat suits
    Hand of Moscow - Hill 3
    Mondklab (again!) - MBG Killhouses

    The dudes who put up with me in teamspeak and helped me balance:
    Flunk
    Ghillie
    Rambo
    Ken
    Damnation - big thanks for the road blocks, they are unreal!
    and the rest!


    The change log is massive:
    Full Patch notes available here
    I'll post the shortened version here:
    • Nearly 3,000 objects have been added to the map, many areas have been revamped
    • ~ 60 lootable outfits - Ranging from hazmats to civilians to full combat armour
    • 190 New weapons and Variants. Ranging from Desert Eagles to P90s to the Mk21 Sniper.
    • Weather has been revamped - Warm clothing, rain, water, wind and night have all received dynamic improvements. (Hint: Celle is cold, seek shelter during storms!)
    • 10+ new item conversion - There is now a lot more ammo converting that can occur
    • 11 Armed vehicles - Technicals, pickups, jackals, Humvees and more!
    • 16 "Clan" skins. These skins don't have clothing parcels but can be assigned by admins
    • 8 types of lootable crash sites with 4 "themed" drops. German, US, Czech and UK
    • 3 helicopters added to Dayz. Trouble's Gazelle, the BAF Lynx and Merlin
    • 10-20 reconfigured civilian vehicles are now usable.
     
  2. Stapo

    Stapo Modding Veteran

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  3. Manatee Hunter

    Manatee Hunter Valued Member!

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    Will this end up on DayZ commander + available for those using Dayz.ST?
     
  4. Stapo

    Stapo Modding Veteran

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    well it should be, providing Graz packs it all into the one addon "@DayZ_Celle" so its nice and easy for josh
     
  5. Manatee Hunter

    Manatee Hunter Valued Member!

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    Nice... I can't wait. I really can't.
     
  6. tri3

    tri3 New Member

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    I want to play celle early.

    I will not wait anymore!
     
  7. Graz

    Graz Well-Known Member

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    Keys, Dayz_server @ mission file are up.

    I'm certain there will be errors, so let me know if you find any.
    I'd recommend wiping wiping your database, as there's been a lot of changes.

    I've uploaded the .sqf I use to spawn vehicles. Works find with planet's .php converter
     

    Attached Files:

  8. Stapo

    Stapo Modding Veteran

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    Graz, can you please Pack all the addons into one zip and upload it for direct linking people :)
     
  9. BBS||DeadEye

    BBS||DeadEye Well-Known Member

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    Hmmm cant get it to run... which is probably my fault - I get errors for DayZ Conflicts when joining the server, telling me that the keys cant be verified. I did upload the DayZ Conflicts folder, replaced DayZ Celle and the Server Files.
    I added @Dayz_Conflicts to the startup parameters on the server and on my client. What am I doing wrong?
     
  10. Graz

    Graz Well-Known Member

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    It might be a problem in conflicts itself.

    I'll do a resign and upload them. Was it all the files or just a couple?
     
  11. Graz

    Graz Well-Known Member

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    I can do that :)

    It appears my version of arma has been corrupted. I've had my morning coffee so I'll try to resolve the signing as fast as possible!
     
  12. Graz

    Graz Well-Known Member

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    Uploading a fixed conflicts now.

    After that I'll do an all-in-one. I'm not sure what happened to conflicts keys but resigning them with the celle key seems to be working fine.
     
  13. Manatee Hunter

    Manatee Hunter Valued Member!

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    Will this be going up on Dayz Commander sometime soon?

    Basically was told that dayz.ST only support dayz commander maps (Go figure)
     
  14. Stapo

    Stapo Modding Veteran

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    Ill get josh to update it when we have a the downlads/sever packs fixed up.
     
  15. Manatee Hunter

    Manatee Hunter Valued Member!

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    ... You just responded in under 15 seconds. Damn son.

    Also - what's the ETA on that? (Don't take this as being pushy, i'm just excited)
     
  16. Stapo

    Stapo Modding Veteran

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    i have the speed :)
     
  17. Graz

    Graz Well-Known Member

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    Just uploading a fix to conflicts.

    Then I'll be doing a one download version and posting on Dayz commander and hitting up sickboy from play with six. I've also got to send everything to reality and stapo :p

    I can't imagine any complications with dayz commander as this is the official version of celle, I'll be alerting dotjosh today
     
  18. Stapo

    Stapo Modding Veteran

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    dont bother post in DZcommander forums, send me the links and ill forward them to josh as i talk with him alot.
     
  19. Manatee Hunter

    Manatee Hunter Valued Member!

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    Sounds like a win win to me, faster this gets done, faster dayz.st updates their shit too.. and faster my very anxious playerbase gets to play your work =).. Thanks so much for all the hard work Graz
     
  20. Graz

    Graz Well-Known Member

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