Vehicle Towing Server Side

Discussion in 'Scripting Discussions' started by Agia, Feb 13, 2013.

  1. Inkko

    Inkko Valued Member!

    I'll add it to Celle after Fallujah tonight
    Manatee Hunter likes this.
  2. Inkko

    Inkko Valued Member!

    This script actually includes heli lift, I just left the vehicle list for it blank since I was using another lift script
  3. Manatee Hunter

    Manatee Hunter Valued Member!

    Yey - Celle getting some love....
  4. Inkko

    Inkko Valued Member!

    Here is the Fallujah pbo, the scripts.txt i'm using is the same as at the beginning of the post.
    You can change the towable vehicles etc. etc.. in the same file i said in my first posts.

    Attached Files:

  5. michael

    michael New Member

    thanks muchly inkko
  6. Hoplit

    Hoplit Well-Known Member

    Could you help me out how can I make the heli lift work? What code do I have to insert into the files?
  7. michael

    michael New Member

    find this line in your arma2_CO _objects.sqf add the helicopters you want to have the lifting ability,

    * List of class names of air vehicles which can lift liftable objects.
    * Liste des noms de classes des véhicules aériens pouvant héliporter des objets héliportables.
    */
    R3F_LOG_CFG_heliporteurs = R3F_LOG_CFG_heliporteurs

    here is mine.

    Code:
    /**
    * List of class names of air vehicles which can lift liftable objects.
    * Liste des noms de classes des véhicules aériens pouvant héliporter des objets héliportables.
    */
    R3F_LOG_CFG_heliporteurs = R3F_LOG_CFG_heliporteurs +
    [
    "CH_47F_BAF",
    "MH60S",
    "Mi17_DZ",
    "UH60M_MEV_EP1",
    "Mi171Sh_CZ_EP1"
    ];
    i only allowed the "large" choppers to lift other vehicles

    under that line you should see another like this

    /**
    * List of class names of liftable objects.
    * Liste des noms de classes des objets héliportables.
    */
    R3F_LOG_CFG_objets_heliportables = R3F_LOG_CFG_objets_heliportables +

    in there you add which vehicles you would like the choppers to be able to lift,
    like so.

    Code:
    /**
    * List of class names of liftable objects.
    * Liste des noms de classes des objets héliportables.
    */
    R3F_LOG_CFG_objets_heliportables = R3F_LOG_CFG_objets_heliportables +
    [
    "UAZ_Unarmed_TK_EP1",
    "UAZ_Unarmed_TK_CIV_EP1",
    "UAZ_Unarmed_UN_EP1",
    "UAZ_RU",
    "ATV_US_EP1",
    "ATV_CZ_EP1",
    "SkodaBlue",
    "Skoda",
    "SkodaGreen",
    "Old_bike_TK_CIV_EP1",
    "Old_bike_TK_INS_EP1",
    "UH1H_DZ",
    "hilux1_civil_3_open",
    "Ikarus_TK_CIV_EP1",
    "Ikarus",
    "Tractor",
    "S1203_TK_CIV_EP1",
    "V3S_Civ",
    "UralCivil",
    "car_hatchback",
    "Fishing_Boat",
    "PBX",
    "Smallboat_1",
    "Volha_2_TK_CIV_EP1",
    "Volha_1_TK_CIV_EP1",
    "SUV_TK_CIV_EP1",
    "car_sedan",
    "hilux1_civil_3_open_EP1",
    "UralCivil2",
    "LandRover_CZ_EP1",
    "Lada1_GDR",
    "Lada2_GDR",
    "Lada2_TK_CIV_EP1",
    "Lada4_GDR",
    "Lada5_GDR",
    "MTVR",
    "M1030_US_DES_EP1",
    "BAF_Offroad_D",
    "BAF_Offroad_W",
    "datsun1_civil_3_open",
    "Fishing_Boat_DZ",
    "PBX_DZ",
    "datsun1_civil_2_covered",
    "GAZ_Vodnik",
    "hilux1_civil_1_open",
    "hilux1_civil_2_covered",
    "Lada",
    "Lada1",
    "Lada1_TK_CIV_EP1",
    "LandRover_TK_CIV_EP1",
    "SkodaRed",
    "Ural_INS",
    "VolhaLimo_TK_CIV_EP1",
    "HMMWV",
    "HMMWV_DZ",
    "V3S_Civ",
    "MTVR_DES_EP1"
    ];
  8. Hoplit

    Hoplit Well-Known Member

    I did every steps, and I added my auto refuel, and debug monitor script to Inkko's Chernarus mission.pbo, but when I try to log in, the loading stuck at 'Requesting authentication'.
    I tried to add the Huey to the heli's list.
    I attached my mission.pbo and scripts.txt. Could someone help me how to fix it? :(

    Attached Files:

  9. Inkko

    Inkko Valued Member!

    Just so you know you added the helis to the towing vehicle list. They go down in the lift portion. As for why you're getting the stuck at authentification... I looked at your pbo and I would guess its your debug monitor since I didn't see anything refrencing the auto refil. You have that scripts folder with the auto refill but nothing executes it. The only changes you have between my pbo and yours is adding that debug monitor, making the helis able to tow, and having the scripts folder which isn't referenced to unless I missed it. (helis able to tow doesn't effect anything, its just extremely unrealistic). After work today I'll actually try the pbo on my server, I just skimmed thru it to see if I could see anything wrong.

    Here is an updated file that includes more vehicles and I've filled out the heli lift portion

    Attached Files:

  10. Snow

    Snow Member

    hey man I would like to do this on my tavi.com server( add heli lift ,fast rope and possibly towing) would you be able to slip on the .st chat and PM me
    Thanks
    Help greatly appreciated
    I could prob do just cant find the arma2_CO _objects.sqf
  11. Hoplit

    Hoplit Well-Known Member

    Thank you! I really appreciate your help! I'll try it tomorrow.
  12. michael

    michael New Member

    I don't know if this will help anyone but this is my servers missions file.
    It contains the towing and airlifting but it also has a debug monitor, and since its Fallujah we have auto refilling fuel as well.

    https://dl.dropbox.com/u/5126065/dayz_mission.pbo

    i apologize for using dropbox but my mission file is to large to upload here
  13. Inkko

    Inkko Valued Member!

    Hey snow I'm in the IRC half the time :3
    I sent a PM to you yesterday but then the IRC flipped out and stopped working, I guess I can't stay logged into it for 2+ days...
  14. ItsCriminal

    ItsCriminal New Member

    I am really intressted in this, is it possible to use it on Namalsk?
    And if then how?
  15. Inkko

    Inkko Valued Member!

    Its fairly easy to add to a server pbo. If you download one of my pbos you just copy and paste the R3F_ARTY_AND_LOG folder. Then you copy the include lines from the description.ext and the execVM line from init.sqf to your files and it'll work.
  16. ItsCriminal

    ItsCriminal New Member

    Ok, I will try it out, :) I am not the master of this kinda things, I like how to's :D but I try it out
  17. Hoplit

    Hoplit Well-Known Member

    Hey! I tried out, I used the default server pbo, and only used your mission.pbo, and replaced the file you attached, but I still gen't go through "Requesting Authentication". I don't have anymore ideas what the problem is..
  18. Lightstylez

    Lightstylez New Member

    Deleted Post.
  19. stig

    stig Member

    Hey Guys,

    Trying to get this to work with Panthera 1.7 - Inkko fancy working your magic for that? :)

    I have made the pbo & get a requesting authentication - so I presume its to do with the scripts.txt file?

    Edit - Bliss Hive running Panthera 1.7
    Edit2 - dayZ_instance = 3486;//The instance - what does this number refer to?

    Thanks in advance.
  20. Phenom

    Phenom Well-Known Member

    Tried this and can't say it's all that great, after about twenty minutes I removed it.

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