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To make the AIs fight each other, all you have to do is make them hate each other in the set_unit_faction.sqf file..Okay, I'm not going to worry about it then. I want the Factions to Fight each other, like a death match of AI's. I'm trying my best to understand all the codes and scripts but still a lot to understand.
download the latest unit_killed file from the original post. I think you're using an outdated one..here is thr rpt file ...thanks for your time with me
what line did i tell you to add? im confused at this point.. helping 10 diff people lol..no its the new one other then the line u said to add its identical as the one on first page
attach your add_unit_server.sqf please.. somehow the respawnTime variable isn't making it to your unit_killed filein unit_killed.sqf do this:
diag_log format["Respawning in %1",_respawnTime];
right above the line that says "sleep _respawnTime;"
and then check the logs after you kill both groups.. see what it says your respawn times are..
You have it set to 15 minute respawns.. So I don't know why they would be instant..
thats what i did and its in the file u can see in my pbo i think right where you said to put it
srry to add the the number of people your helping lol..my freinds really want this to work on my server
on line 11, take the _ from the front of respawnTime so it says respawnTime = _this select 9;here it is
I can't view your PBO.. Use PBOView to package it, and I will take a look..Hello all, im new to this thread but have posted on others. I am clueless at this point! I have tried every configuration of the standard, and modified versions from page 1 on. I still get the same "something went wrong, disconnect and try again". I am running Taviana through DayZ.st. Any help would be absolutely awesome! thanks in advance! Attached is the mission pbo that ive been modifying, modifying, and modifing!
I can't view your PBO.. Use PBOView to package it, and I will take a look..
Im not sure how to use pboview, but ill give it a try