Recent content by BinaryAlkemist

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    Taviana 3.0 Update

    Any progress on the current build?
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    Dayz Sahrani - Mod Development - Work In Progress

    Why is BattlEye required? BattlEye = 1; // Server to use BattlEye system || If you turn this off you will NOT be able to join the server
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    Taviana 3.0 Update

    Color me cynical, but I don't believe anyone has continued to work on Tavi 3.0 once they've been contacted by Hicks.
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    Dayz Sahrani - Mod Development - Work In Progress

    Not to mention it's the highest quality dayz derivative mod to date, they probably feel a little threatened this close to standalone release. Sent from my Nexus 7 using Tapatalk
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    Dayz Sahrani - Mod Development - Work In Progress

    Standalone is coming soon, best to avoid confusion in the short term. Sent from my Nexus 7 using Tapatalk
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    Dayz Sahrani - Mod Development - Work In Progress

    Fair enough. While it's true a lot of DayZ interest has waned in lieu of the Standalone alpha release, the mod is still favored by a lot of hardcore players who will likely continue playing it even after the Standalone is released... Speaking of the Github, I only saw the public one, which had...
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    Dayz Sahrani - Mod Development - Work In Progress

    If you're burning out, by all means pass the torch.. This project has benefited much from your passion for the game, but if you can't afford to eat because of it then your priorities will have to change, else the project will stagnate and die on it's own. I notice very little appreciation in...
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    Tinkering with Killzone_Kid's Sahrani Admin Tool, Debian 7, and Sahrani

    Tinkering with Killzone_Kid's Sahrani Admin Tool, Debian 7, and Sahrani
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    Dayz Sahrani - Mod Development - Work In Progress

    First I want to thank you for the extreme amount of effort you've applied to Sahrani thus far, it's amazing groundbreaking work. As you've stated before, you seem to be the only one working on the mod atm, and so there's absolutely no pressure on our end, take your time... it will definitely be...
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    Tinkering with OpenBSD, MySQL, and Sahrani

    Tinkering with OpenBSD, MySQL, and Sahrani
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    0.7.8 Client/Server Files Release Info

    Using the new object_classes and object_spawns tables worked like a charm after rerunning pmain(); Thanks Grafzahl! =)
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    0.7.8 Client/Server Files Release Info

    Understood. My apologies if it was a bit terse, naming conventions change as a project matures or new programmers are added. A find and replace on the following terms would be sufficient, they occur on too many lines to list here briefly: object_data ---> Object_DATA character_data --->...
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    0.7.8 Client/Server Files Release Info

    Yes on both counts, although I would recommend updating the 0.7.8 server package SQL with the correct capitalization on all the tables that are hardcoded differently into the hive.dll, I'm sure it will save someone a lot of time. =)
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    0.7.8 Client/Server Files Release Info

    No, you're not the only one, vehicles spawn out of bounds for myself... the Object_DATA table is full of vehicles and worldspace positions but very few are spawning and they are always invariably out of bounds. I haven't figured it out yet, but I'm checking into a few different areas. If I...
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