yeah they go in the init.c, forget how to do it exactly, but it involves using COM and adding a line of code. You've probably figured it out by now. https://discord.gg/ytbGh3
yes thanks inkko, I'm familiar with how to arm the vehicles. But how does this code look for having vehicles spawn in the database with these attachto commands.
_object addWeapon "M1014_DZ";
_object addMagazine "8Rnd_12Gauge_Buck";
_fence = createVehicle ["Fence_corrugated_plate"]...
Someone here gave me a cool script that relies on a radio trigger. However in DayZ mod, hitting backspace for the radio action menu, actual "radio" is disabled. Option grayed out. Anyone here know how to enable it? Nothing in config or init that I saw, perhaps it's hard coded in the files for...
So, I am just failing at adding this custom Billboard.
Image size, 512x512, put in root folder of mission pbo, as well as via script.
object placed via editor:
_vehicle_0 = objNull;
if (true) then
{
_this = createVehicle ["WarfareBunkerSign", [3420.4092, 3530.8779], [], 0, "CAN_COLLIDE"]...
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