Recent content by carfy666

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    Music from Evac JAEM chopper

    Figured it out :) //music test start private ["_vehicle","_sounddist"]; _vehicle = evacChopper; _sounddist = 25; _nul = [objNull, _vehicle, rSay, "helimusic", _sounddist] call RE;
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    Music from Evac JAEM chopper

    hmm, still not working, I think its suppose to go inside the call evacchopper script somewhere instead of the init: *------------------------------------*/ /* JAEM */ /* Just another Chopper-Evac Mod v1.3 */ /* OtterNas3 */ /* 01/14/2014...
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    Music from Evac JAEM chopper

    I think ive come up with a script and saved it as evacmusic.sqf: private ["_sounddist","_vehicle"]; _sounddist = 20; _nul = [objNull, _vehicle, rSAY, "helimusic", _sounddist] call RE; However not sure how or where id place it within the above JEAM init file to call it? any ideas?
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    Music from Evac JAEM chopper

    Hey peeps, So we been messing around trying to get music to play from the evac chopper, So far we have managed to get it to play music from a scroll wheel action if we are sitting inside the chopper. However. We wanted to go one step further and get it to play the music when we call it for evac...
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    HALO Jump On Spawn! - Tutorial

    Sorted it. It was a problem with the logincamera_execute.sqf It should be like this instead: camera = compile preprocessFileLineNumbers "Camera\logincamera_execute.sqf"; waitUntil {!isNil ("dayz_Totalzedscheck")}; if !(dayzPlayerLogin2 select 2) then { [ ] execVM "Camera\loginCamera.sqf"; };
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    HALO Jump On Spawn! - Tutorial

    I had followed the steps, anyways, They both work I have a small problem. now when I re log, the login camera script seems to be looping. and jittery going crazy basically. Its like the script wont stop? logincamer_execute camera = compile preprocessFileLineNumbers...
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    HALO Jump On Spawn! - Tutorial

    Hi, I really need your help, im running the login camera and also want to set up the halo spawn for new spawns exactly like you but for the life of me I cant get them to work. Could I see your: init.sqf playermonitor.fsm and any steps you took to get them to co exist please im really interested...
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