Recent content by defektiv

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    AI goes through walls

    Just checking. You can easily add static spawn markers to any location by adding it to \dayz_server\DZAI\init\world_spawn_configs\spawn_areas\areas_chernarus.sqf To each their own. One of the things that makes DayZ/Epoch/etc awesome is that we have the freedom to play the way we want, or are at...
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    AI goes through walls

    I've noticed that one as well, where they spawn inside the base as you're coming back. My favorite base location was the industrial buildings in the NE corner of Zelenogorsk, the area that also has a gas tank, a well and is almost completely surrounded by wall. It's pretty easy to keep them from...
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    AI goes through walls

    Does this work over roads? Because I've tried building every way I can think of and if any part of the base extends to even the edge of a road, that point will be where the AI walks straight through wall, vehicle or anything that I can stack in front of it. If I build away from a road I can agro...
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    AI goes through walls

    I know this is about 8 months late to the conversation but I've tested this issue a ton this year in an effort to make building in towns more viable for my own server. And as far as I can tell, the roads are the culprits, or rather the edge of the roads. I can build bases away from roads and...
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