Thank You sharkking and all you who worked on this. I think it's great.
However I seem to be the only one on the server. I love the crafting menu.
Only bug I encountered was the tractor wouldn't let me salvage anything. Going to check out the AI island tonight.
I'm usually on around 8 PM pst if...
one more piece from the bottem
/ ### BASE BUILDING 1.2 ### Add in these:
// ### START ###
player removeAction s_player_codeRemove;
s_player_codeRemove = -1;
player removeAction s_player_forceSave;
s_player_forceSave = -1;
player removeAction s_player_disarmBomb...
The file i saw the lines in was fn_selfActions.sqf. I checked github and Diamyo has removed the smelt lines.(see his comment).
I did put player_smelt.sqf and player_smeltBook.sqf from W4rgo's smelt 1.3 in dayz_code\actions .
i am running Taviana 2.0 . Thats 1.7.4 code so thats the...
Ya I got it .....this is from memory as im at work so,,,,I belive I took the files from w4rgo's download named
(guessing here) player_smelt.sqf and smelt_recipes.sqf and put them in
Dayz_code\actions in my mission file....that's all I had to do as Diamyo has already included the rest.
Like I...
Thanks Soul for the response....ya I'm kind of new round here ..only got arma to play DAYZ. I didn't realize the mission files got that big.
So guess ill add the rest of the stuff on my list. :)
Thanks for the info
Cheers.
After adding a few mods im up to 925kb..seems a bit large considering default is like 49 kb.
Also, I still have stuff i want to add and might go as high as 1 or 1.2 MB..
So my questions to you guys are:
How big is your custom mission file?
What would you consider to big?
As a player if you saw a...
Check and make sure its right...also watch closely the numbers you put in ...I have had the keypad miss a click or lag a little.
I belive the code is the infostands uid. So check your Database to see if you copied it correctly. Somebody correct me if I'm wrong here pls. I have had to remove only...
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