Recent content by Dickie

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    Dayz hosting dayz.st, viliyar etc. vs. Dedicated Server

    I have been running a server for a while now, basically just for a few friends but its main role is for me installing, testing and creating scripts, Just fucking about to be honest. I was looking at moving from hosted to a dedicated server. I was just trying to figure out how do server hosting...
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    Remove jerry can filling

    Spot on mate thank you found it :) Dickie
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    Remove jerry can filling

    Im looking to remove all fuel form my map apart from found Jerry cans. SO you can not refill at a pump and once a jerry can is used its useless. Iv been looking about but searches have found nothing. Cheers
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    AI weapons loadouts

    Bump!
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    Animated Helicrashs 0.1 - Release

    nvm i fixed it Dickie
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    AI weapons loadouts

    Evening Sarge, Just a quick question reguarding Ai and RPG7's is it possible for them to use them? or maybe even the grenade launchers? i have them all set up perfect and they work amazing with rifles etc but tried to give some RPGs but they wont equip them. Im not sure if it has something...
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    Animated Helicrashs 0.1 - Release

    yeh mates sorry im at work and iv got to keep typing quick. the post with the heli flying from cords to cords is from the TUT MY RPT files shows this 11:13:06 "CRASHSPAWNER: Starting spawn logic for animated helicrashs - written by Grafzahl [SC:false||PW:1||CD:1]" 11:13:06 "CRASHSPAWNER...
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    Animated Helicrashs 0.1 - Release

    thank you for the reply 12:11:36 "CRASHSPAWNER: Starting spawn logic for animated helicrashs - written by Grafzahl [SC:false||PW:1||CD:1]" 12:11:36 "CRASHSPAWNER: 75% chance to start a crashing UH-1H with loot table 'Military' at 60" 12:13:32 "CRASHSPAWNER: UH-1H started flying from...
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    Animated Helicrashs 0.1 - Release

    When i load this script in i get this in my rpt 11:13:06 "CRASHSPAWNER: Starting spawn logic for animated helicrashs - written by Grafzahl [SC:false||PW:1||CD:1]" 11:13:06 "CRASHSPAWNER: 75% chance to start a crashing Mi17_DZ with loot table 'HeliCrash' at 2188" 11:13:06 "CLEANUP: INITIALIZING...
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    Adding Extra Class

    can i give ai RPGS and STINGERS?
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    Adding Extra Class

    thats what i thought lol, the survivors have become my new army of terrorists lol
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    Adding Extra Class

    Hey Sarge, is it possible to add a extra class into the ai for example we have leader soldier and sniper, would it be possible for me to add a 4th in? IN the sar_config, i thought of just adding a extra line in each section for the definition of classes, skill, and load outs but im not sure...
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    SARGE AI Framework - Public Release

    Iv got this working perfect how i want it the only issue iv got which im struggling with, im looking to add some custom static ai's but im not sure how to get grid references. eg // soutcoast, heli patrol area _this = createMarker ["SAR_patrol_soutcoast", [7997.2837, 2687.6707]]; _this...
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    SARGE AI Framework - Public Release

    Sarge my good man i apologize for wasting your time, your script isent giving me errors its either my debug or refuel script! >.< Thank you for the quick reply's any ways mate!
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