I suggest doing what we all did. Check out the BIS site and the scripting commands. Google Arma 2 Scripting and watch some of the hundreds of videos out there regarding missions and scripting. Start small and work your way up, it doesn't happen overnight. Keep at it and keep using google and...
Np man glad to help. I gave up on getting the Billboard to work. I tried a bunch of different sizes, even different aspect ratios and the billboard wouldn't texture. I think there has to be a defined area of the object to be re-textured in a config somewhere. I would have to dig for it and I am...
As cool as the event is... as Vampire pointed out it could be modified and abused. I have been contacted by a few people that run servers and they have all asked me to not release my nuke for various reasons, some of which I never took into consideration when scripting it. It seems like a bad...
Here is how to do it.
Create a folder in \z\addons\dayz_server\addons\ called FSign
Create a file named FSign.sqf and copy the following code into it:
/*
File Name: FSign.sqf
File Created: 2/9/2014
File Version: 1.0
File Author: Foamy
File Last Edit Date: 2/9/2014
File...
Ok, so... I did some testing on this because I like the idea of custom graphics and such. My findings are as follows.
I was using a test file of 512 x 512 in jpg format. I tested using two types of signage.
1 - "MAP_Bilboard_alkohol"
2 - "WarfareBunkerSign"
Using static objects from mission.sqf...
Gotta start somewhere bud... start hacking something together, post it and the community can look at it and help you along. Otherwise you are basically asking one of us to script it for you. Not that we don't want to help it's that we all have projects for our own stuff and don't really have...
I played with this last night a bit but ended up getting tired and going to bed. What I did get accomplished is machine gun zombies (infected) and regular zombies that disappear instantly due to the reason Vampire pointed out. I didn't get into trying to fool them into thinking a player is near...
Yes, you could create a look like your picture but as blur pointed out it would create considerable lag. You could however write a script that randomly creates a smoke plume like the one in your picture from an object like a smoke stack or something and send off a warning that it malfunctioned...
Yeah I kinda figured it wasn't going to work. Set your file back, I am guessing you are using the color correction script with the ash built in. In that file under the ash section #12 is color... RED, GREEN, BLUE, ALPHA is the color setup so don't mess with the 1 at the end. 0 = invis. Try doing...
First, let me say sorry for the length of this post. This isn't a quick answer question. I will try to keep it as brief as possible. Second, particles are a pain in the butt. Just saying.
Ok, your script looks pretty good, there are a couple things you can change, I'll post the code changes at...
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