I've been working with Halv on getting it to work on EPOCH Chernarus and Taviana with infiSTAR AH/Admin and also without infiSTAR
Functions of Airdrop Addon:
If you have a Hotwire Kit and a Toolbox go to the control towers and activate notebook to call in supply drop, Artillery Strike or start...
okay been trying for the last 4 hours to get this to work on dayz.st epoch 1.0.2.5 server, any one can come up with a GUIDE on how to install and what to edit to get it to work, the info is all over the place and i have tried every single thing i can find. i just cant get past "Wait for Host"...
try and do a backup of you table then add in a new item then do a new backup and use notepad++ with compare plugin to compare the two files and see the difference between the old and the new. this way you will be able to spot if it added the new item, and if it deleted any old ones
you might...
I'm just going to quote myself here "Also here is my version of the free hangender/blurgaming anti cheat..."
and just to be clear:
http://opendayz.net/threads/blurgaming-updated-anti-hack-public-release.10773/
Next time pleas read the WHOLE post.
You my friend are a blessing, everything works on dayz.st server after editing what you told us to edit. Only thing you need to do is use my edit on plyer_bomb.sqf so bombs work on other players.
Also here is my version of the free hangender/blurgaming anti cheat that works so normal players...
Okay so i can confirm that the issue is that it can't get the "isBomb" from the database. i just changed it in the code so it's always true and now booby traps work on other players too. Just know that this might cause other normal graves to explode too. i'm not sure yet since the code that...
Still working on the booby trap to see if i can get it to work, and looking at the code in "player_bomb.sqf" (i'm no script master at all) but from what i understand this line is calling a "remote say" on all clients with "_bomb" as target object and bear_trap_0 as script to execute with...
Never mind, i got every thing to work also the anti hack (hangender/blurgaming) so it will show up for non-admin players. Now i just need to get the trap bombs to work on other players than the one building them, and then i'm going to try the "edit code" update. when i'm all done and get it to...
So just for the "fun" of it i'm going to try one more time. I have Dayz.st server 1.7.7.1 Chernarus
i have come to this point in the guide on github
https://github.com/Daimyo21/BaseBuilding-DayZ#also-for-reality-build-users-on-1761-or-objects-not-removing-from-database-after-restart
In...
THIS IS A SHOUTOUT TO SEAWEEDUK :D
Please dude help me save my sanity. i'm on day 4 now trying to get this to work on dayz.st 1.7.7.1 Chernarus.
this WHOLE day i have been reading all posts about possible fixes (yes all 51 pages of them), but all the fixes you have posted together with...
tried the Short Cord's Admin Tools but when i installed via the mission file to call via trigger i'm getting "hangender\start.sqf not found" when i trigger it ingame and yes i did copy tools folder to root of server pbo
Thank you for trying, but your answer doesn't give me any answer on what i'm asking.
I have already tried 2D if you read the post
quote: "...if i place map marker directly on 2D map my coords look like this
1894.5867, 2218.4902, 0
..."
see the number "0" every one else have 3 numbers. i do...
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